ejcoumans
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48fbe0d6ad
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removed some obsolete include files
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2007-06-16 02:46:49 +00:00 |
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ejcoumans
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272a7dfac4
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More work on multi-threaded version, fixed alignment issues in DMA.
BulletMultiThreaded shared implementation works now on both Win32 Threads and PS3 Cell SPU.
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2007-06-16 02:06:24 +00:00 |
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ejcoumans
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ea4dfc15d5
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updated multi threading shared code on multiple platforms.
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2007-06-15 02:06:56 +00:00 |
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ejcoumans
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fc6cf5dbef
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DMA / memcpy the actual size, rather then over-estimated (can cause crashes)
added alternative to memcpy, for debugging
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2007-06-14 00:21:15 +00:00 |
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ejcoumans
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f4d31a2dd8
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unknown issue with dma size, need to investigate deeper (had to increase target buffer size to avoid crashes)
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2007-06-13 23:18:04 +00:00 |
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ejcoumans
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0fb0b6056c
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bug in dma size calculation
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2007-06-13 23:05:37 +00:00 |
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ejcoumans
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05cbd96972
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updated multithreaded version for concave trimeshes
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2007-06-13 22:25:37 +00:00 |
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ejcoumans
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4f9d719493
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add snippets for convex/concave multithreaded
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2007-06-13 06:44:47 +00:00 |
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ejcoumans
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2b39be94a3
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enable convex polyhedra (btConvexHullShape) for multi-threaded version
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2007-06-13 06:01:56 +00:00 |
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ejcoumans
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50f957eff1
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removed bookmark
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2007-06-13 05:31:12 +00:00 |
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ejcoumans
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06e71f8fbf
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put proper ZLib license on top of the files
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2007-06-13 05:21:34 +00:00 |
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ejcoumans
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705e6df404
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updated version
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2007-06-13 04:41:24 +00:00 |
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ejcoumans
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32d551944b
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added files to Bullet multi-threaded
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2007-06-13 03:58:37 +00:00 |
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ejcoumans
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53836286b7
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added jamfile for multi-threaded project
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2007-06-13 01:27:44 +00:00 |
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ejcoumans
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a424207b73
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removed obsolete files
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2007-06-13 01:05:45 +00:00 |
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ejcoumans
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6f26aa1591
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Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.
SpuLibspe2Support is on the todo list, so it can run on Cell Blade & PS3 Linux.
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2007-06-13 01:04:43 +00:00 |
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