Giuseppe Barbieri
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5e017a1e4d
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Update btContinuousConvexCollision.h
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2017-11-01 22:32:48 +01:00 |
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erwin.coumans
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852fa3ba30
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add the BT_ prefix for all #ifdef guards, to avoid conflicts with developers own header defines.
Fixes Issue 497
//license header
#ifndef BT_RIGIDBODY_H
#define BT_RIGIDBODY_H
class btRigidBody
{
};
#endif //BT_RIGIDBODY_H
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2011-04-01 17:14:52 +00:00 |
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erwin.coumans
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b1f21a7e6a
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Add better support for btCollisionWorld::convexSweepTest for btStaticPlaneShape, now using the btContinuousConvexCollision directly.
Bugfix in btKinematicCharacterController, using an uninitialized variable
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2011-04-01 16:33:55 +00:00 |
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ejcoumans
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7cd651c266
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pass collision shapes as const. fixed some issues with continuous convex cast (resulting hitnormal was not initialized properly, results not proper)
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2007-07-11 02:16:39 +00:00 |
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ejcoumans
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eb23bb5c0c
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merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
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2006-09-27 20:43:51 +00:00 |
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ejcoumans
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0e04cfc806
|
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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2006-09-25 08:58:57 +00:00 |
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