ejcoumans
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df9230327c
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Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
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2006-12-16 05:51:30 +00:00 |
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ejcoumans
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0757f1fe9e
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add 'force activate', for static/kinematic objects that get moved.
fixed some activation issues with kinematic objects
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2006-11-21 13:00:18 +00:00 |
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ejcoumans
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3adf09f7e3
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updated EPA,
updated user manual (work in progress)
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2006-11-18 03:27:01 +00:00 |
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ejcoumans
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2b1657b1dd
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Refactoring: another huge number of changes, renamed methods to start with lower-case.
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2006-09-28 01:11:16 +00:00 |
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ejcoumans
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eb23bb5c0c
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merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
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2006-09-27 20:43:51 +00:00 |
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ejcoumans
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0e04cfc806
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First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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2006-09-25 08:58:57 +00:00 |
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