erwincoumans
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4944aca28b
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Update our_gl.cpp
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2016-09-06 13:26:08 -07:00 |
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Erwin Coumans
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ceceaa16be
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make some changes to make the previous example code changes backward compatible
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2016-08-12 14:18:46 -07:00 |
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Erwin Coumans
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3c30e2f821
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add segmentation mask rendering to TinyRenderer and shared memory API
similar to the zbuffer, but storing the object index (int) instead of float depth
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2016-08-11 14:55:30 -07:00 |
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erwin coumans
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606f78da43
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work-in-progress tinyrenderer -> shared memory API synthetic camera image
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2016-05-17 23:57:19 -07:00 |
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Erwin Coumans
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aa9a276a71
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fix typo in texels flip
add support to create a cube in TinyRenderer (quick test)
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2016-04-28 23:01:49 -07:00 |
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erwin coumans
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03bdcc8737
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patch TinyRenderer so it software-renders in an OpenGL texture, for testing
fix texture support: flip texture to make OpenGL happy (lower-left is origin)
add path prefix to .obj loader, so materials/textures are loaded ok.
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2016-04-26 20:52:52 -07:00 |
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erwin coumans
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2cb39e358a
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add unmodified version of TinyRenderer, a 500 line software renderer with vertex and pixel shaders, texture mapping and Wavefront .obj support.
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2016-04-26 20:47:10 -07:00 |
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