erwin.coumans
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33029ad996
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updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
fix debug drawing of btMultiSphereShape
added box2d demo
added experimental gpu 2d demo
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2009-05-09 19:27:14 +00:00 |
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ejcoumans
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6d47d9492e
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added non-uniform scaling to btMultiSphereShape
added ray-aabb check
modified Raycast demo to be more useful for debugging collision shapes
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2006-11-09 01:58:33 +00:00 |
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sjbaker
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2aaab1ab1a
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Assorted cleanup of compilation warnings. Also fixed some actual errors:
#include "renderTexture.h"...when the file is actually called 'RenderTexture.h'.
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2006-10-01 00:08:09 +00:00 |
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ejcoumans
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2b1657b1dd
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Refactoring: another huge number of changes, renamed methods to start with lower-case.
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2006-09-28 01:11:16 +00:00 |
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ejcoumans
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eb23bb5c0c
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merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
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2006-09-27 20:43:51 +00:00 |
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ejcoumans
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0e04cfc806
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First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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2006-09-25 08:58:57 +00:00 |
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ejcoumans
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e061ec1ebf
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moved files around
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2006-05-25 19:18:29 +00:00 |
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