Commit Graph

1152 Commits

Author SHA1 Message Date
Erwin Coumans
9fef6c1d66 Add C++ version VRGloveSimulatorMain example, using the serial library.
First run the App_PhysicsServer_SharedMemory_VR_vs2010.exe to run the VR server,
then run App_VRGloveHandSimulator. You likely need to tune the minV/maxV for each finger (check values using Arduino IDE Serial Monitor)
2017-05-01 22:35:33 -07:00
Erwin Coumans
305725e52e add --serial option in premake, added serial library to test vr glove in C++ (pybullet works already fine) 2017-05-01 15:04:00 -07:00
Erwin Coumans
af6bf8ddc8 plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds:
https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf
Add the --audio flag to enable sound in pybullet/Bullet-C-API
2017-05-01 11:14:09 -07:00
Erwin Coumans
2a2c18e959 add more tinyaudio preparation, some test wav files, play sound on collision events. Will expose this in the C-API to pick wav files and collision threshold levels etc. Use the premake --audio flag to try it out. The TinyAudio example in the ExampleBrowser works on Mac, Linux and Windows, you can play notes by pressing keys. 2017-04-29 10:32:30 -07:00
Erwin Coumans
c95a1c9c33 add soft-clipping of mixed sounds using tanh
expose ADSR to TinyAudio API
enable envelope when playing wav files
2017-04-28 12:39:51 -07:00
Erwin Coumans
37a16f7e6b move work on TinyAudio. 2017-04-28 11:35:00 -07:00
Erwin Coumans
e6759cfa4f TinyAudio fixes for OSX etc. 2017-04-27 12:07:31 -07:00
Erwin Coumans
1c168c102b Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-27 09:01:16 -07:00
Erwin Coumans
c51b22d6f5 remove verbose print's from ADSR code. 2017-04-27 08:42:28 -07:00
Erwin Coumans
dfc1800065 remove the goto's from the source code (came from http://github.com/thestk/stk toolkit)
add test wav file
2017-04-27 08:39:57 -07:00
Erwin Coumans
a43656701c Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-27 07:31:26 -07:00
erwincoumans
72d5366a92 Update b3WriteWavFile.h 2017-04-26 21:34:43 -07:00
Erwin Coumans
eaa6255e06 Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-26 21:33:19 -07:00
Erwin Coumans
943dd16e78 disable keyboard repeat on Windows
add some TinyAudio classes to play wav, mostly from Stk (http://github.com/thestk/stk)
2017-04-26 21:31:01 -07:00
erwincoumans
09280d6f7b Merge pull request #1084 from erwincoumans/master
fix some potentially uninitialized variable
2017-04-26 05:29:38 +00:00
Erwin Coumans
e4ace90980 fix some potentially uninitialized variable 2017-04-25 21:37:04 -07:00
erwincoumans
2b4f6d7997 Merge pull request #1082 from benelot/feature/link-names
Add link name to getJointInfo(...).
2017-04-26 02:29:04 +00:00
yunfeibai
56f9c38226 Use float when clipping the shadow map index, because the index before clipping can be out of the range for int. 2017-04-25 18:28:56 -07:00
Benelot
55414f5b20 Add link name to getJointInfo(...). 2017-04-25 23:58:30 +02:00
Erwin Coumans
771b197131 add option to calibrate individual fingers for the vr glove 2017-04-25 09:40:18 -07:00
Erwin Coumans
5ba6e11454 Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-24 09:57:19 -07:00
Erwin Coumans
d41a2fdfd4 change hand.ino/py to match hardware changes (use pullup resistor, connect to gnd, instead of 5V + pull down resistor) 2017-04-24 09:56:27 -07:00
Erwin Coumans
552c85617f fix compile issue 2017-04-23 17:12:40 -07:00
Erwin Coumans
4759e5a590 tinyrenderer: disable triangle backface culling (doesn't work well, cull triangles that should be visible)
GLInstancingRenderer: allow to set the light position
2017-04-23 07:35:13 -07:00
Erwin Coumans
e8c1602232 add vrhand for vive tracker
tweak 'saveWorld' feature a bit (mjcf, gui fallback if shared memory server is not available)
2017-04-21 10:28:20 -07:00
Erwin Coumans
d2ff554e37 tweak hand.py script to automatically find the port on Windows (COM0 to COM30) and Mac OSX. 2017-04-20 14:44:47 -07:00
erwincoumans
5b789ed67b reduce max ray hits to 256 2017-04-19 12:06:26 -07:00
yunfeibai
a7068bb57a Modify the link index when computing Jacobian. Add a test for end effector orientation IK. Inverse dynamics Jacobian uses zero-based indexing of bodies, not starting from -1 for base. 2017-04-17 16:54:45 -07:00
erwincoumans
ee753eef6f Merge pull request #1073 from devnexen/build_fix_bsd
build fix for BSD systems
2017-04-17 18:19:10 +00:00
Erwin Coumans
ad2099e107 address 2 issues pointed out by PVS-Studio:
https://github.com/bulletphysics/bullet3/issues/1074
2017-04-17 10:01:44 -07:00
David Carlier
756568ad9c build fix for BSD systems 2017-04-16 17:53:44 +01:00
Erwin Coumans (google)
c2b80c562b fix TinyAudioExample 2017-04-14 19:33:52 +00:00
Erwin Coumans
eef76af663 create basic audio, towards sound sensors etc. 2017-04-14 12:22:38 -07:00
Erwin Coumans
c3cc53d5aa TinyRenderer, apply backface culling 2017-04-13 11:06:38 -07:00
Erwin Coumans
5158c1ae98 add python dumpLog.py utility to view log files created using 'startStateLogging'
don't enable <CTRL> for hotkeys yet
add some more profile markers
log objectId and linkIndex as signed int ('i') and not unsigned int 'I'
fix issue in startStateLogging: number of parameters was wrong
2017-04-12 15:02:47 -07:00
Erwin Coumans
f73b54e4ab testing ImGUI 2017-04-11 20:16:49 -07:00
Erwin Coumans
a43f3b026a testing ImGui, nice and simple!
https://github.com/ocornut/imgui
This would replace GWEN.
2017-04-11 17:10:25 -07:00
Erwin Coumans
80e87d5ccb re-create debug drawer after 'resetSimulation', also avoid memory leak after doing so.
this fixes wireframe.
Also use <CTRL>+hotkey, to avoid conflicts with user-specified keyboard functions.
2017-04-11 16:03:07 -07:00
Erwin Coumans
0a42ad6a88 pybullet: add support for Anaconda install on Mac OSX, for pip install pybullet, python setup.py install and cmake.
Usage:

Also updated pypi to latest, see https://pypi.python.org/pypi?:action=display&name=pybullet&version=0.1.7
Here are a few options for Mac OSX + Anaconda:

1) In the root of the Bullet Physics SDK source tree, run
CFLAGS="-DB3_NO_PYTHON_FRAMEWORK" python setup.py install

2) cmake, add the flag -DBUILD_PYBULLET_MAC_USE_PYTHON_FRAMEWORK=OFF

3) Globally, just use pip or pip3:
CFLAGS="-DB3_NO_PYTHON_FRAMEWORK" pip install pybullet

Option (3) may have an out-of-date pybullet/bullet version.
2017-04-11 12:17:08 -07:00
Erwin Coumans
bdf366b045 implement pybullet.getDebugVisualizerCamera, width, height, providing viewmatrix, projection matrix 2017-04-10 11:03:41 -07:00
Erwin Coumans
82b6bc8770 apply the deviceTypeFilter also to VR state logging. 2017-04-08 11:48:12 -07:00
erwincoumans
2e47310e76 fix enum (has to be power of 2, to allow combination of devices)
add vrtracker.py
2017-04-08 10:37:32 -07:00
Erwin Coumans
8b2491f84f Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-04-07 22:54:04 -07:00
Erwin Coumans
440d445a02 also report VR events for HMD and generic tracked devices. Also expose those VR events to pybullet: expose a deviceTypeFilter, that defaults to VR_DEVICE_CONTROLLER 2017-04-07 22:53:36 -07:00
erwincoumans
e1874c6b54 Update MacOpenGLWindow.cpp 2017-04-06 22:41:04 -07:00
Erwin Coumans
82b576a390 fixed a bug that prevented kitchens/1.sdf to render properly (local scaling was double applied)
disable some left-over clipping that was moved to another part of the code
2017-04-06 21:13:23 -07:00
Erwin Coumans
d6125ecb8c fix in tinyrenderer clipping logic 2017-04-06 17:43:40 -07:00
Erwin Coumans
deb95c758b TinyRenderer: implement triangle clipping against near-plane
TinyRenderer: implement texture UV-repeat by default (instead of clamp(0,1))
2017-04-06 14:31:34 -07:00
erwincoumans
0f2771b1d1 Merge pull request #1059 from jietan/pullRequest
make the URDF and the minitaur.py consistent with the real robot
2017-04-06 04:57:26 +00:00
erwincoumans
2e13531493 Merge pull request #1061 from erwincoumans/master
Implement rayTestBatch. At the moment, it is still testing individual…
2017-04-06 04:56:49 +00:00