erwin coumans
8bfbaf3ed1
step closer to GPU bvh traversal
2013-03-19 20:06:24 -07:00
erwin coumans
0fa8eccac0
add wavefront loader
...
start adding various scenes to test gpu rigid body pipeline
reserve more memory for shapes (concave triangle mesh can be huge) in GLInstancingRenderer
fix a few crashes when 0 objects
2013-03-18 20:38:40 -07:00
erwin coumans
9a7414f4e9
cleanup of gpu rigid body (removed all Adl stuff)
2013-03-15 16:27:23 -07:00
erwin coumans
d8a3732306
fix demo/gpudemo build
2013-03-13 13:22:56 -07:00
erwin coumans
e4a7b6f487
reorganize files and add btgui
2013-03-12 23:52:31 -07:00
erwin coumans
ecdb0e52ca
add missing files
...
only report fail if there are actual failures
2013-03-12 14:51:43 -07:00
erwin coumans
477a7f9e39
add gpu_broadphase with basic test
2013-03-12 13:47:13 -07:00