erwincoumans
9d804cfb97
avoid crash if swRenderInstances are not available
2017-09-12 17:27:18 -07:00
Erwin Coumans
ec18adbf0a
fix MJCF visual shape capsule conversion code (fromto case)
2017-09-10 07:48:43 -07:00
Erwin Coumans
dd3d55610b
fixes in pybullet.loadTexture, changeVisualShape replacing texture.
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(also works for OpenGL3 renderer now)
2017-06-30 13:35:07 -07:00
Erwin Coumans
dcaaed9238
also generate TinyRendererVisualShapeConverter for programmatically generated collision shapes
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use similar random colors for TinyRenderer (if rgba colors are not specified)
2017-06-29 22:06:27 -07:00
Erwin Coumans
97f6a161f1
fix stb_image.h include path to be consistent.
2017-06-22 08:09:33 -07:00
Erwin Coumans
71170d6384
reduce stack usage (cause some crashes in low-stack tests)
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fix crashing bug in changeVisualShape
add differential gear version of racecar (only 2 back wheels are powered)
2017-06-20 20:22:14 -07:00
Erwin Coumans
4a7469a1ba
fix uninitialized-variable issues (were unused initialized, but triggers some memory checking tools)
2017-06-09 21:19:02 -07:00
yunfeibai
bfcbb339cf
Merge remote-tracking branch 'upstream/master'
2017-06-02 18:26:04 -07:00
yunfeibai
f350a506a6
Enable rgba color update for TinyRender.
2017-06-01 23:32:26 -07:00
yunfeibai
e6d1a8cf97
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
Erwin Coumans
87293e835c
implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
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pybullet.changeVisualShape(obUid,linkIndex,specularColor=[R,G,B]) and Bullet C-API b3UpdateVisualShapeSpecularColor
Bug fixes in b3ResourcePath::findResourcePath resolution.
add stadium.sdf and roboschool/models_outdoor/stadium assets https://github.com/openai/roboschool/tree/master/roboschool/models_outdoor/stadium
minor fixes to obj2sdf
2017-06-01 12:32:44 -07:00
Erwin Coumans
e023c012b4
TinyRendererVisualShapeConverter set near/far for its own camera.
2017-05-25 13:39:36 -07:00
Erwin Coumans
4dea68e43e
allow to enable/disable VR picking and VR teleport. Disabling VR picking will also disable the rendering of the VR controller frames.
2017-05-15 11:39:39 -07:00
Erwin Coumans
987b9541a5
clear unused visual shape data (was de-allocated at the end, not during each 'resetSimulation')
2017-05-14 11:09:32 -07:00
Erwin Coumans
e2d596f4d0
remove visual shape from CPU/TinyRenderer with removeBody
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(thanks to Jeff Bingham for reporting the bug!)
2017-05-12 20:24:10 -07:00
Oleg Klimov
1524004aa8
MJCF: support for "axisangle", small code improvements
2017-05-06 14:49:43 +03:00
Oleg Klimov
77608154a3
MJCF: fix capsule length when given in size="", fix slider joint limits
2017-03-27 22:54:20 +03:00
Oleg Klimov
634f4cfdbc
MJCF: support for angle units in <compile angle="...">, kill two stdout messages
2017-03-27 22:54:20 +03:00
Oleg Klimov
80a0b51a1d
MJCF: fix cylinders in MJCF, also (possibly) fixes capsules in tiny renderer
2017-03-22 00:36:28 +03:00
Oleg Klimov
41df15a464
MJCF: fix B3_PI, fix colors, fix capsule without 'fromto'
2017-03-19 00:19:04 +03:00
Oleg Klimov
e8da7bb6f8
URDF loader: fix MuJoCo xml load, also closes #993
2017-03-17 02:11:47 +03:00
Oleg Klimov
fa60cc5f56
URDF loader: fix SDF branch, warn about unsupported geometry
2017-03-14 02:32:02 +03:00
Oleg Klimov
82495f3c84
URDF loader: reuse the same resources finder routine for TinyRendererVisualShapeConverter
2017-03-10 18:17:38 +03:00
yunfeibai
ce69f27f32
Modify the depth buffer value in TinyRenderer to be consistent as in OpenGL.
2017-02-08 11:34:38 -08:00
Erwin Coumans
e652696f52
report localVisualFrame instead localInertialFrame
2017-01-25 08:29:45 -08:00
Erwin Coumans
d465e1eea5
add capsule support in urdf parser (non-standard extension), capsule.urdf
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fix btCapsuleShape (X,Y,Z) margin issue
fix uninitialized variables in TinyRenderer: m_hasLightDistance, m_hasLightAmbientCoeff, m_hasLightDiffuseCoeff, m_hasLightSpecularCoeff
pybullet/shared memory API 'getClosestPoints' / b3InitClosestDistanceQuery, only report contacts equal/smaller distance than given
2017-01-23 16:45:18 -08:00
Erwin Coumans
c0c4c8ba3f
fix many warnings
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remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Erwin Coumans
3d6584962a
remove some memory leaks in example code.
2017-01-10 14:57:16 -08:00
yunfeibai
c253c750b9
Expose ambient, diffuse and specular coefficient of the light.
2016-12-06 15:21:35 -08:00
yunfeibai
a88272de1b
Restore the old constructor for TinyRenderObjectData for backward compatibility.
2016-12-01 16:47:11 -08:00
yunfeibai
1fbd78ece5
Add shared memory API for setting shadow and light source distance.
2016-11-29 13:19:35 -08:00
yunfeibai
8aa90a7427
Refactor shader and render pipeline code.
2016-11-29 12:53:50 -08:00
yunfeibai
86c5dfe8f4
Fix the light color issue in box rendering example.
2016-11-29 11:43:52 -08:00
yunfeibai
5fe36ca200
Clean global variables.
2016-11-29 11:11:41 -08:00
yunfeibai
0bc4e0a4c3
Render multiple objects with shadow.
2016-11-27 16:53:15 -08:00
yunfeibai
529274a3f4
Render shadow of torus with shadow buffer and index from triangle order.
2016-11-27 15:32:55 -08:00
yunfeibai
93ba8af023
Add shared memory API to change light color.
2016-11-20 12:52:12 -08:00
erwincoumans
8c69fa13ca
add pybullet getCameraImage, replacing renderImage, cleaner API:
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always pass in width, hight and viewMatrix, projectionMatrix, optionally lightDir
added helper methods computeViewMatrix, computeViewMatrixFromYawPitchRoll, computeProjectionMatrix, computeProjectionMatrixFOV
see Bullet/examples/pybullet/testrender.py + testrender_np.py for example use
add missing base_link.stl for husky.urdf
2016-11-17 15:15:52 -08:00
Erwin Coumans
c521d816c6
add user debug line/text features in pybullet + shared memory API:
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addUserDebugLine,
addUserDebugText
removeUserDebugItem
removeAllUserDebugItems
2016-11-14 07:39:34 -08:00
yunfeibai
1b312dab3c
Remove the temporary test code.
2016-10-21 12:42:42 -07:00
yunfeibai
3d79961725
Add API to change texture with object id and link index.
2016-10-21 11:55:27 -07:00
yunfeibai
4911b14271
Add loading texture API.
2016-10-20 23:40:30 -07:00
yunfeibai
05be92d006
Add API to load texture file.
2016-10-20 22:11:38 -07:00
yunfeibai
1c04da23db
Change texture with loaded texture file.
2016-10-20 21:40:44 -07:00
yunfeibai
35688e4ecf
Change texture for one body.
2016-10-20 14:20:09 -07:00
yunfeibai
6ef96a4027
Add programmatic render API and a basic test.
2016-10-20 10:56:44 -07:00
erwin coumans
f97cb7002d
first version of 'getVisualShapeData' to get visual shape information to allow external renderer with pybullet and shared memory robotics API
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b3InitRequestVisualShapeInformation/b3GetVisualShapeInformation in shared memory API
2016-10-18 22:05:28 -07:00
Erwin Coumans
8355f09b21
delete -> free due to the use of stb_image.h (which uses malloc)
2016-09-16 16:25:13 -07:00
Erwin Coumans
ceceaa16be
make some changes to make the previous example code changes backward compatible
2016-08-12 14:18:46 -07:00
Erwin Coumans
3c30e2f821
add segmentation mask rendering to TinyRenderer and shared memory API
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similar to the zbuffer, but storing the object index (int) instead of float depth
2016-08-11 14:55:30 -07:00