erwin.coumans
a082716fe2
SerializeDemo only loads the testFile.bullet by default (making it a handy .bullet file viewer)
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Also note that pressing the '=' key while running any of the demos will create/serialize a physics snapshot to testFile.bullet
2010-01-28 00:22:26 +00:00
erwin.coumans
44565d20f4
added serialization support for btCompoundShape, btCapsuleShapeX/Z, btCylinderShapeX,Z
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make some serialization methods const
prepare for constraint serialization
2010-01-26 02:24:03 +00:00
erwin.coumans
a7a6ab8835
Add BulletWorldImporter: it takes the in-memory data from BulletFileLoader and instantiates objects in a BulletDynamicsWorld.
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Note that BulletFileLoader is has no dependencies on BulletDynamics/BulletCollision.
Also added a custom build step to copy asset (.bullet and .obj file) into the executable folder
Made a few 'char*' 'const char*' to avoid compiler warnings
2010-01-25 21:58:32 +00:00
erwin.coumans
5378cf4c8a
more work on Bullet serialization (added support for btConvexHullSupport)
2010-01-23 00:58:47 +00:00
erwin.coumans
0f707603f1
more work on serialization, work-in-progress
2010-01-23 00:04:58 +00:00
erwin.coumans
76eccc39fc
more work on serialization (work-in-progress)
2010-01-22 03:36:58 +00:00
erwin.coumans
26a056e629
More work on serialization and BulletFileLoader
2010-01-22 00:15:33 +00:00
erwin.coumans
50aa82a240
for now use btScalar as type for serialization (need to look further into it)
2010-01-21 00:47:34 +00:00
erwin.coumans
90ecf8ccc3
fix some recent compile issues
2010-01-21 00:34:30 +00:00
erwin.coumans
6af9f9434f
worked a bit more on the serialization, and added a preliminary SerializeDemo.
2010-01-21 00:17:18 +00:00