Commit Graph

5 Commits

Author SHA1 Message Date
erwin.coumans
9eddd42347 fix win32 (non-glut) cmake build.
add partId/index to btCollisionObjectWrapper to be able to recognize recursive shape indices (a btCompoundShape with a btGimpactShape child shape etc)
2012-11-10 01:42:35 +00:00
erwin.coumans
60bf599246 perform GrahamScanConvexHull2D around an arbitrary oriented 2D plane in 3D, to fix some convex hull face merging problems
add compound shape support to BulletXmlWorldImporter and fix some compile issue under Debian (hopefully)
object picking change in the demos: create a ball-socket picking constraint when holding shift while mouse dragging, otherwise a fixed (6dof) constraint
add assert in constraint solver, when both objects have their inertia tensor rows set to zero
btPolyhedralContactClipping: add edge-edge contact point in  findSeparatingAxis (similar to the default GJK case)
2012-09-28 07:14:48 +00:00
erwin.coumans
73b217fb07 Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh

Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.

As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
74a65a6207 cleaned up FractureDemo, still need to apply the velocity/impulses after the fracture took place 2011-03-17 00:41:39 +00:00
erwin.coumans
a522cb98d9 Added a first version of FractureDemo, showing basic fracture and glue of rigid bodies.
It assumes a btCompoundShaps (where the childshapes are the pre-fractured pieces)
The btFractureBody is a class derived from btRigidBody, dealing with the collision impacts and connectivity/propagating the fracture.
Press the F key to toggle between fracture and glue mode
This is preliminary work, can be used as a starting point to implement your own fracture.
2011-02-27 09:46:46 +00:00