Commit Graph

5 Commits

Author SHA1 Message Date
Erwin Coumans
0e1b90d708 Added SSE4/FMA optimized constraint row solver implementation for btSequentialImpulseConstraintSolver,
thanks to Vladimir Bondarev (https://github.com/VladimirBondarev/bullet3/tree/c25d)
2014-05-01 17:13:50 -07:00
Erwin Coumans
7151865c16 Introduce kF_UseGjkConvexCastRaytest, and make kF_UseSubSimplexConvexCastRaytest the default for btCollisionWorld::rayTest See https://github.com/bulletphysics/bullet3/issues/34
Add btCollisionObject::setIgnoreCollisionCheck to disable collisions between specific instances, without having a btTypedConstraint. See https://github.com/bulletphysics/bullet3/issues/165

Make btMultiBody and btMultiBodyJointMotor backwards compatible with Bullet 2.82 API (single-DOF API)
2014-05-01 13:51:56 -07:00
erwincoumans
aa76b88936 Added btSoftBodyHelpers::ReoptimizeLinkOrder(btSoftBody* softBody) method, to help improve performance for modern out-of-core CPUs.
It is tested in Aero2 demo (13) of AppSoftBodyDemo. Note that the cloth in Areo2 is not expensive enough to see benefits. Increase segments to see benefits.
Thanks a lot for the contribution.
2014-04-08 09:45:09 -07:00
Erwin Coumans
cfb06f9cd3 make GLUT optional in cmake
fix for btMultiBody to avoid extreme energy gain
2014-03-17 23:58:03 -07:00
erwin coumans
69e5454d18 Add the old Bullet 2.x obsolete demos, and CMake buildsystem files, and gradually move them to newer Bullet 3.x structure
Use statically linked freeglut, instead of dynamic glut for the obsolete Bullet 2.x demos
Add the 'reset' method to b3GpuDynamicsWorld, and use it in the BasicGpuDemo (pretty slow in debug mode, use release mode)
Don't crash in btCollisionWorld, if there is no collision dispatcher
2013-12-19 12:40:59 -08:00