ejcoumans
b14ccdaa57
rename treshold into thresold (spelling mistake)
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added cr/linefeed at end of btDefaultMotionState.h
2006-10-30 05:06:46 +00:00
ejcoumans
dd8297c86e
refresh contact points, even when they are already persistent. needs a bit more work (a 'replacedContactCallback' where optionally the user can carry over the persistent contact data)
2006-10-30 04:51:17 +00:00
ejcoumans
33b3ec94f1
more fixes, related to introduction of btMotionState, and using realtime timestep
2006-10-18 04:01:07 +00:00
ejcoumans
bf847b839a
another large series of changes, related to the refactoring.
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CompoundShapes are tricky to manage with respect to persistent contact points and swapped order of btCollisionObjects,
During dispatch, finding an algorith etc. order can be swapped.
fixed several other issues, related to SimpleBroadphase (removing a proxy was not working)
2006-10-06 05:22:13 +00:00
ejcoumans
d38549aa54
more refactoring, removed PhysicsInterface, cleaned up demos to make use of btDynamicsWorld derived classes.
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removed two cached optimizations, type in btTransform and cached inverse transform (todo: test performance impact)
committed fixes that make the code adhere to 'who creates it, also destroys it'
2006-09-30 01:36:39 +00:00
ejcoumans
2b1657b1dd
Refactoring: another huge number of changes, renamed methods to start with lower-case.
2006-09-28 01:11:16 +00:00
ejcoumans
eb23bb5c0c
merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
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Still need to verify to make sure no unwanted renaming is introduced.
2006-09-27 20:43:51 +00:00
ejcoumans
0e04cfc806
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
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Made all buildsystems to work again (jam, msvc, cmake)
2006-09-25 08:58:57 +00:00