Commit Graph

28 Commits

Author SHA1 Message Date
erwin.coumans
bc131321a8 fix in (unused) operator == 2008-11-16 08:06:28 +00:00
erwin.coumans
3c0ca0d931 Fix btSoftBody issue, so it can interact with btCollisionObject and btGhostObject (and not just btRigidBody and btSoftBody)
Thank for the report mi076 http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2823

remove legacy.c from libxml
removed #include <math.h> from btQuadWord.h , it should be centralized in btScalar.h (to allow easier replacement with fastmath.h etc)
2008-11-10 20:33:14 +00:00
erwin.coumans
463a1b74c1 The SPURS version requires 16-byte alignment at the moment, and Cell SDK doesn't, so keep it like this for 2.73. @todo: Need to figure out better way to deal with those differences. 2008-11-09 23:35:23 +00:00
erwin.coumans
96aa18f12f don't align btVector3 for now (need to reconsider it) 2008-11-08 05:28:24 +00:00
erwin.coumans
810bc73142 don't align IBM Cell SDK version (USE_LIBSPE2) 2008-11-07 05:15:05 +00:00
erwin.coumans
33ada42e18 add operator != and operator == to btQuadWord,
minor fix in 	btTransformUtil::calculateVelocityQuaternion, report zero angular velocity on identical transforms (using above operator to check identical transforms)
2008-11-06 23:39:33 +00:00
erwin.coumans
521314b9e7 disable alignment for btQuadWord for non-PS3 platforms (it causes troubles for LibSPE2) 2008-11-06 07:31:17 +00:00
erwin.coumans
bcd0f48c28 some doxygen updates, added some comments to classes, fix broken links, rename some prefix some internal GIMPACT collision structures using (for example use GIM_AABB instead of BT_AAABB),
removed obsolete btGjkEpa (it was replaced by btGjkEpa2 ages ago)
2008-11-04 04:01:31 +00:00
erwin.coumans
aeb48644ee Some performance improvements and fixes related to btVector3 being aligned on SPU.
btQuantizedBvh has a version number, memory layout might be different now (due to aligned btVector3)
reorganized some data members of some classes, to reduce memory footprint
2008-10-29 02:45:16 +00:00
erwin.coumans
28e580c203 removed STL usage of Extras/ConvexBuilder and replaced by btAlignedObjectArray
fixed several warnings, thanks to sparkprime
added comments patch for linear math, thanks to Tully Foote
2008-10-28 18:52:46 +00:00
erwin.coumans
42ad559b2d Add some Doxygen comments for broadphase and linearmath classes. 2008-08-27 02:24:11 +00:00
erwin.coumans
8827d5dbfb undo btQuadWord changes, added integration in parallel SpuSampleTask 2008-06-04 02:01:41 +00:00
erwin.coumans
5e3777ddd2 added sample task, for multi threading tests
added union vec_float4 m_Vec128; for btVector3 for SPU and PPU.
2008-06-03 21:24:34 +00:00
ejcoumans
dbe502c5a8 prepare for Box2D style gui demo 2007-10-18 06:37:36 +00:00
ejcoumans
ea3dfb4ca3 made 'calculateLocalInertia' const, thanks to cgripeos, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1514
- applied a large patch to remove warnings
Thanks to Enrico, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1568
- removed SSE includes, added #incude <string.h> for memset in Extras/quickstep, thanks Eternl Knight
- disabled 16-byte alignement on btQuadWord class, it causes problems under PS3 Linux. Need to check out why.
2007-10-13 23:41:37 +00:00
ejcoumans
811c105c24 align btQuadWord on 16byte boundary
slightly improved friction model
2007-09-25 06:58:53 +00:00
ejcoumans
a7841c7775 rewrote vector/quadword storage, it was incompatible with gcc compiler (causing some run-time problems) 2007-09-11 20:40:55 +00:00
ejcoumans
ab33083a9c make visual studio 6 compile/run (doesn't support 'long long int', so replace by char* pointers... 2007-09-10 01:53:07 +00:00
ejcoumans
b054f375bc - Added serialization to btBvhTriangleMeshShape/btOptimizedBvh. See ConcaveDemo for example usage.
- added bt32BitAxisSweep3, which co-exists without recompilation, using template class. This broadphase is recommended for large worlds with many objects (> 16384), until btMultiSwap is finished.
- Fixed some recent issues in Bullet 2.57 related to compound (thanks Proctoid) and memory allocations
2007-09-10 01:14:42 +00:00
ejcoumans
ec22825e65 added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors) 2007-08-12 17:27:33 +00:00
ejcoumans
7eea7092de Applied FSelUsage.patch, thanks a lot Marten Svanfeldt, Starbreeze Studios 2007-07-12 05:28:10 +00:00
ejcoumans
82c8687881 - initialize m_unusedW to avoid some warnings.
- added angularFactor to 'cachefriendly' constraint solver
2007-04-23 10:52:38 +00:00
ejcoumans
853bafb7ae Get the open source Bullet library more in sync with Playstation SPU version 2007-04-10 01:02:58 +00:00
ejcoumans
c1a54d9edc Attempts to improve performance. Not much gain yet, but good to experiment what has effect and what hasn't.
Added 'DO_BENCHMARK_PYRAMID' to CcdPhysicsDemo.
2007-03-20 20:12:23 +00:00
sjbaker
e9b21e21a6 Pathnames between #include files that are intended to be used within application code should not depend on the paths to the subdirectories being known to the compiler because this will not always be the case when an end-user includes your headers.
Includes of files in the local hierarchy must not use <...> please stick with "..."
2006-12-26 15:33:28 +00:00
ejcoumans
df9230327c Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
ejcoumans
bf591b44ec Replaced most STL std::vector with btAlignedObjectArray.
Same interface but less features (push_back, pop_back, clear, size, [] etc).
To prepare for SIMD/SSE code: Added 		#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
2006-12-06 04:22:36 +00:00
ejcoumans
eb23bb5c0c merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
2006-09-27 20:43:51 +00:00