ejcoumans
d2570694a9
added debug drawing for concave objects (draws overlapping triangles)
2006-07-05 05:03:09 +00:00
ejcoumans
a359212fb3
more work on parallel dispatching of simulation islands
2006-07-01 03:33:05 +00:00
ejcoumans
2d80bae6e3
fairly large refactoring of dispatcher/simulation island management, to allow for parallel simulation.
2006-07-01 00:22:15 +00:00
ejcoumans
3a85557c29
Refactoring for parallel processing of islands, collision detection and constraint solving.
2006-06-30 00:41:09 +00:00
ejcoumans
9105c3af5a
Refactoring:
...
Moved optional code to Extras: AlgebraicCCD,EPA,quickstep
Moved SimpleBroadphase data to OverlappingPairCache, and derive both SimpleBroadphase and AxisSweep3 from OverlappingPairCache.
Added ParallelPhysicsEnvironment (prepair more parallel mainloop)
Upgraded hardcoded limit from 1024/8192 to 32766/65535 (max objects / max overlapping pairs)
2006-06-29 20:57:47 +00:00
ejcoumans
c8a0c95195
added basic collision filtering, in broadphase. more advanced collision filtering should happen in CollisionDispatch::NeedsCollision
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fixed CcdPhysicsDemo: don't pick static objects, it create a point 2 point constraint, which assert in jacobian generation
2006-06-25 19:36:50 +00:00
ejcoumans
2eed545a70
enable to suspend and restore dynamics. also, catched the case where failed dynamics (resulting in infinite AABB sizes) doesn't mess up the entire simulation, it just get's deactivated (with a message that a simulation error happened)
2006-06-22 03:00:43 +00:00
ejcoumans
51a645bb4a
constraints between bodies merge constraint simulations (this fixes problems with deactivation/sleeping)
2006-06-17 15:22:06 +00:00
dondickied
6dfe8389a1
dgregorius: changes to generic constraint
2006-06-15 13:37:49 +00:00
dondickied
63e05649ee
2006-06-13 21:48:15 +00:00
ejcoumans
f743269af9
Added Generic 6 DOF Constraint skeleton
2006-06-03 21:09:14 +00:00
ejcoumans
e061ec1ebf
moved files around
2006-05-25 19:18:29 +00:00