Commit Graph

10 Commits

Author SHA1 Message Date
erwincoumans
677722bba3 support compound versus compound collision shape acceleration on GPU, using aabb tree versus aabb tree.
Remove constructor from b3Vector3,  to make it a POD type, so it can go into a union (and more compatible with OpenCL float4)
Use b3MakeVector3 instead of constructor
Share some code between C++ and GPU in a shared file: see b3TransformAabb2 in src/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h
Improve PairBench a bit, show timings and #overlapping pairs.
Increase shadowmap default size to 8192x8192 (hope the GPU supports it)
2013-08-20 03:19:59 -07:00
erwin coumans
310d31f3d5 tweaks to demos, add middle-mouse support, 2013-07-21 00:36:00 -07:00
erwincoumans
ab125fbb6d implement GPU breakable constraints
add GPU fixed constraint
fix performance issue with concave meshes (didn't clear the number of concave-convex pairs, so it increased every frame)
2013-07-17 16:11:54 -07:00
erwincoumans
3beae80a73 prepare for GPU fixed constraint (not done yet) 2013-07-16 19:05:07 -07:00
erwincoumans
282e19171f fix Linux version of ConstraintDemo 2013-07-09 14:41:56 -07:00
erwin coumans
bd2cd7b2a7 remove clFinish and copyToHost from GPU joint solver, performance is looking better now. 2013-07-09 11:19:16 -07:00
erwin coumans
c4375a09e4 added GPU joint solver for non-contact constraints. Only point 2 point version for now, will add some other constraints soon (changes are very local) 2013-07-09 10:46:47 -07:00
erwin coumans
01e5472f9f add b3FixedConstraint, with less memory footprint than b3Generic6DofConstraint, and easier to port to OpenCL.
remove the 'obsolete' part of b3Generic6DofConstraint and b3Point2PointConstraint
2013-07-06 00:44:06 -07:00
erwin coumans
28f6e0fbd3 towards GPU joint (non-contact) constraint solving. The ConstraintDemo shows that CPU performance is very good, so not much performance win is to be expected. 2013-07-02 21:13:42 -07:00
erwin coumans
72042f3094 add basic constraint demo 2013-07-02 11:07:50 -07:00