a
3d499c8a7a
pybullet: added EGL render device and window_backend option.
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EGL review.
EGL dynamic loading, windowType to int
moved to glad2
Require GL 3.3 as GLInstancingRenderer.cpp uses glVertexAttribDivisor
glad2 update with dynamic X11 added
removed old file
build fix
fix mac/win
EGL w/o c++11, off by default
fix premake
fixup: premake fix 2
2018-08-30 13:24:25 +02:00
Erwin Coumans
e487bc360b
add support for setuptools setup.py pybullet for 'pip install pybullet'
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rewrite MacOpenGLWindow.mm into .m version, so that setup.py can handle it.
See also test at https://pypi.python.org/pypi/pybullet/0.1.0
2017-04-02 23:00:06 -07:00
Erwin Coumans
0d3440b388
fixes in Mac resizing example browser (if window size exceeds capability)
2016-05-03 23:46:29 -07:00
Erwin Coumans
edaa92c286
fix retina API
2015-08-07 16:21:33 -07:00
Erwin Coumans
889cbdc0ef
fixes in Mac modifier keys, remove enet/lua tests
2015-04-16 17:35:34 -07:00
erwincoumans
a1bf9c5556
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00