Erwin Coumans
e698b1e22b
working version on Mac OSX (no compound, but concave/convex)
2013-03-21 17:54:14 -07:00
erwin coumans
12700a7cd4
added CompoundDemo
2013-03-21 17:36:52 -07:00
erwin coumans
b4f9416cdf
add support for BVH acceleration for concave trianglemesh collision against convex hulls
...
bugfix/improvement in batching
2013-03-20 23:37:34 -07:00
erwin coumans
8bfbaf3ed1
step closer to GPU bvh traversal
2013-03-19 20:06:24 -07:00
erwin coumans
a3358b1099
add test .obj files in data folder
2013-03-18 20:44:26 -07:00
erwin coumans
0fa8eccac0
add wavefront loader
...
start adding various scenes to test gpu rigid body pipeline
reserve more memory for shapes (concave triangle mesh can be huge) in GLInstancingRenderer
fix a few crashes when 0 objects
2013-03-18 20:38:40 -07:00