Commit Graph
10 Commits
Author SHA1 Message Date
sjbaker ef993557fe Fixed elevation wrap-around problem in Demo's. 2006-10-15 19:10:30 +00:00
sjbaker ca4a071880 Fixed bug - paying attention to compiler warnings saves lives! 2006-10-14 17:52:26 +00:00
sjbaker a7eca49065 Added some performance measuring tools.
Speeded up collision detection significantly.
2006-10-01 16:36:57 +00:00
sjbaker 9ebc440ee5 Added simple collision detection. 2006-10-01 03:45:08 +00:00
sjbaker 2aaab1ab1a Assorted cleanup of compilation warnings. Also fixed some actual errors:
#include "renderTexture.h"...when the file is actually called 'RenderTexture.h'.
2006-10-01 00:08:09 +00:00
sjbaker 2b286e4748 Added new GPU physics demo into both trunk and branch. 2006-09-27 19:18:52 +00:00
sjbaker 86f5b09623 Added newline at the ends of these files in order to prevent g++ warnings. 2006-09-24 17:25:13 +00:00
sjbaker f1627677df Fixed over 500 compile warnings. Mostly:
* Unused variables.
* Missing newlines at ends of #included files.
* signed int loop variables where the termination condition is an unsigned 'get number of' function.
* 'NULL' used inappropriately for an integer or character constant (NULL is a pointer)
* abstract base classes with no virtual destructor.
* Floating point constants used to initialise integer variables.
2006-09-23 14:51:54 +00:00
sjbaker dad2cb634e * Merged in my latest changes into SVN repository.
* Arranged to avoid reading/writing textures at same time.
* Removed depth and stencil buffers from FBO's.
* Eliminated 1-component FBO that caused grief for FBO completeness test.
* Added back missing cubeShaderNoTexture.vert
2006-09-20 00:44:41 +00:00
sjbaker 22fdf584b8 Reverse order of entries in CHANGES 2006-09-19 22:46:33 +00:00