ejcoumans
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f19bc68408
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fixed Win32 Threaded, by waiting for multiple objects (it was re-using the same task all the time)
Thanks Marten Svanfeldt (Starbreeze Studios) for the fix
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2007-08-12 17:37:36 +00:00 |
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ejcoumans
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121fd7808e
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Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc.
This allows developer to hookup Bullet to a custom task scheduler, by deriving from btThreadSupportInterface.
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2007-07-09 03:21:33 +00:00 |
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ejcoumans
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ea4dfc15d5
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updated multi threading shared code on multiple platforms.
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2007-06-15 02:06:56 +00:00 |
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ejcoumans
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6f26aa1591
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Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.
SpuLibspe2Support is on the todo list, so it can run on Cell Blade & PS3 Linux.
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2007-06-13 01:04:43 +00:00 |
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