Commit Graph

110 Commits

Author SHA1 Message Date
erwin coumans
f97cb7002d first version of 'getVisualShapeData' to get visual shape information to allow external renderer with pybullet and shared memory robotics API
b3InitRequestVisualShapeInformation/b3GetVisualShapeInformation in shared memory API
2016-10-18 22:05:28 -07:00
erwin coumans
29f3afe2a4 don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
optimize gpu upload (use glBufferSubData instead of glMapBuffer
Avoid checking char array against zero.
2016-10-14 15:06:09 -07:00
erwincoumans
1a62f21143 Merge remote-tracking branch 'bp/master' 2016-10-12 23:07:41 -07:00
erwincoumans
33d9603e16 Add rudimentary 'saveWorld' command in shared memory API and pybullet, see examples/pybullet/saveWorld.py
Use trilinear filtering instead of bilinear
2016-10-12 23:03:36 -07:00
yunfeibai
9ab28ed466 Fix the link transform in world frame in IK. 2016-10-12 09:57:14 -07:00
erwin coumans
a6225d4cd0 add check for #dof of KUKA in VR demo
disable debug drawing again in VR demo
2016-10-09 21:48:56 -07:00
erwincoumans
bbb2fac940 App_SharedMemoryPhysics_VR: Add a command-line flag (--emptyworld) to disable the Samurai/KUKA robot creation in the VR demo, and use pybullet to populate the VR world. Note that either way, you can use pybullet to interact and control the world. 2016-10-08 18:40:09 -07:00
erwincoumans
c5d4f7b3b3 disable VSYNC for VR
clamp KUKA motor motion to be less abrupt
2016-10-08 07:51:45 -07:00
erwin coumans
4cd401212c SharedMemory API: don't enable rolling friction by default for programmatic created rigid bodies 2016-10-07 17:52:14 -07:00
erwincoumans
0aa2bbfe07 Merge pull request #817 from erwincoumans/master
avoid wavefront obj texture index out-of-bounds (most obj out-of-boun…
2016-10-05 17:28:23 -07:00
erwin coumans
d59b0f05a4 expose b3PhysicsParamSetNumSolverIterations
split Visual Studio project generation batch file in regular and VR+pybullet+double precision build.
disable KUKA iiwa joint limit hack
2016-10-05 16:31:48 -07:00
yunfeibai
0d58ebb311 Fix the desired angular velocity in IK to prevent flip motion. 2016-10-05 14:24:49 -07:00
erwin coumans
d6f449762b avoid wavefront obj texture index out-of-bounds (most obj out-of-bounds are not checked)
use second controller button
2016-10-04 08:53:59 -07:00
YunfeiBai
ebe5d9bb84 Add null space task as an option for IK in VR. 2016-09-30 16:47:33 -07:00
YunfeiBai
65091c309e Remove chess pieces. 2016-09-30 13:18:54 -07:00
YunfeiBai
8befdcba1a Modify table rendering. 2016-09-30 12:30:34 -07:00
YunfeiBai
a2dacce3d4 Move object around to reset the scene in VR. 2016-09-30 11:57:30 -07:00
erwincoumans
bcfb0aa473 enable textured table (no legs), place a few jenga/domino on table 2016-09-30 08:40:24 -07:00
yunfeibai
7e8d8b0488 Expose rest pose for null space task to API. 2016-09-30 01:03:40 -07:00
yunfeibai
ee00696ae9 Test four IK modes: with and without orientation constraint, with and without null space task. 2016-09-30 00:15:51 -07:00
yunfeibai
fd3cb061cb Expose IK with null space task to shared memory API and RobotSimAPI. 2016-09-30 00:05:00 -07:00
YunfeiBai
f181ea4ccd Add new gripper in VR. 2016-09-29 12:07:54 -07:00
YunfeiBai
619f0d9d13 fixes in default VR setup 2016-09-28 16:07:55 -07:00
YunfeiBai
dacca09614 Merge remote-tracking branch 'bp/master' 2016-09-28 13:54:35 -07:00
YunfeiBai
032156fbf2 Merge branch 'master' of https://github.com/bulletphysics/bullet3 2016-09-28 13:54:18 -07:00
YunfeiBai
a967163665 Add chess pieces. 2016-09-28 13:46:41 -07:00
erwin coumans
b81eb79ef5 ping-pong back/forward in PGS solving iterations to reduce bias in constraint order
add experimental rhs clamp in btMultiBodyJointMotor to control maximum error resolution.
2016-09-28 11:17:11 -07:00
YunfeiBai
a62d7957b6 Keep one r2d2. 2016-09-27 16:55:10 -07:00
YunfeiBai
51963fdea3 Merge branch 'master' of https://github.com/bulletphysics/bullet3 2016-09-27 16:51:41 -07:00
YunfeiBai
3910003e0a Add IK damping coefficient vector. 2016-09-27 16:37:49 -07:00
YunfeiBai
61fccba5be Control two orientation components for kuka. 2016-09-27 14:10:20 -07:00
erwin coumans
0936ae6600 expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world. 2016-09-27 12:13:45 -07:00
YunfeiBai
539fe505a4 Add table and tray. 2016-09-26 11:31:30 -07:00
YunfeiBai
60d07a6f6e Kuka grasp with one motor gripper. 2016-09-25 21:13:31 -07:00
YunfeiBai
b803f4e7cf Attach gripper to kuka arm. 2016-09-25 16:05:53 -07:00
YunfeiBai
c0029135d8 Test IK in VR. 2016-09-25 14:24:28 -07:00
erwincoumans
f5e65197f4 fix pybullet.c compilation for Windows
add lego.urdf, duck.urdf (optimized using VHACD convex decomposition)
optimize Kiva shelf collision model (by hand, using boxes/Blender)
physics timescale toggle between  1 -> 0,25 -> 0
2016-09-24 11:25:05 -07:00
erwincoumans
666c8f47b7 Merge pull request #800 from bulletphysics/iktest
Iktest
2016-09-23 07:40:09 -07:00
erwincoumans
b6bb937dc0 URDF: don't parse joint limit for continuous joints
tweak KUKA iiwa inverse kinematics test in physics server
2016-09-22 23:21:24 -07:00
erwin coumans
e356f4f1f6 add test end-effector for Kuka iiwa (IK) 2016-09-22 19:48:26 -07:00
erwin coumans
310a330572 fix InverseKinematics+API for a case without tree (custom build Jacobian) 2016-09-22 13:27:09 -07:00
erwincoumans
46b32f17bb Add small sphere, make teddy small too
Add physics time scale in VR mode
Fix compound collision margin in physics server
Enable visuals for rigid body (non-multi-body) URDF/SDF loading in physics server.
2016-09-22 08:50:28 -07:00
yunfeibai
27fab2adb5 Create a demo for one motor gripper grasp. 2016-09-21 12:08:03 -07:00
erwincoumans
b8541cf721 Merge pull request #796 from erwincoumans/master
decrease some gjk/epa tolerance to improve collision detection using …
2016-09-20 17:51:49 -07:00
erwincoumans
cca2236f1a Merge pull request #795 from YunfeiBai/master
Inverse kinematics with orientation constraint.
2016-09-20 17:49:35 -07:00
erwin coumans
0a628f06cc decrease some gjk/epa tolerance to improve collision detection using very small collision margins (0.001/1mm)
tweak pr2 gripper.
2016-09-20 12:37:13 -07:00
yunfeibai
bf16c87987 Add orientation constraint to IK. 2016-09-19 17:04:05 -07:00
erwin coumans
3eb149ca75 Merge branch 'master' of https://github.com/erwincoumans/bullet3
# Conflicts:
#	examples/SharedMemory/PhysicsServerCommandProcessor.cpp
2016-09-19 14:33:55 -07:00
erwin coumans
a3aa8ef7f1 tune gripper parameters for VR demo 2016-09-19 14:31:47 -07:00
Erwin Coumans
e488c72496 fix build issue 2016-09-19 10:19:51 -07:00