45e7c7f564f24c1098713951ed38278ceae28762
Add option to disable SPU collision processing, and add assert to detect unsupported recursive compounds on SPU.
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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