85724b55000fb2950b2241269200e7cc1d1bcf28
Serialization: remove obsolete autogenerated headers Minor changes in btSequentialImpulseConstraintSolver: split methods to make it easier to derive from the class and add functionality.
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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