88ee734bfb9c91f679482331872d90a61b9b5053
call CProfileManager::CleanupMemory(), to cleanup btQuickprof memory. changed include from #include <new.h> to #include <new> in btOdeQuickstepConstraintSolver.cpp
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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