97e96c243ba8310065fb5436c85c5b136cfc9cc2
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1871 http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1863&p=7073&hilit=post+build#p7073
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
Description
Languages
Wavefront Object
70.5%
C++
13%
Mathematica
8.2%
COLLADA
5.8%
C
2%
Other
0.4%