9fa2460933affbd10447932865c27707e9bbf105
Thanks SkewMatrix for the patch Fix a crash in BulletColladaConverter, when bodies were created outside of the Collada converter, Thanks Jan Ciger for the patch, see Issue 306
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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