ejcoumans ca973e9322 Fixed AABB tree building, which failed for certain large triangle meshes due to stack overflow.
Now it has a safer check for unbalanced tree, and forces them to be balanced.
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Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.
Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. 

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.com
Description
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Readme 258 MiB
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Wavefront Object 70.5%
C++ 13%
Mathematica 8.2%
COLLADA 5.8%
C 2%
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