d16c1b615f1bded37f3094cd26bd9dece9e03726
http://code.google.com/p/bullet/issues/detail?id=53 Thanks Alex Silverman for reporting and suggested fix Changed addContactPoint to lowercase
pass in reference to actual contact point in cache, rather then temporary value, should fix issue 53
pass in reference to actual contact point in cache, rather then temporary value, should fix issue 53
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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