Files
bullet3/Demos/DX11ClothDemo/cloth_renderer.cpp
erwin.coumans b68c64f2db Disable DX11 cloth bounds update, it is too slow by default.
Use g_dx11Solver->setEnableUpdateBounds(true); to re-enable it (it enables GPU collision of cloth versus capsule)
2011-09-14 20:55:00 +00:00

46 KiB