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d5ea1d569f74977f29dabdcb0b77ac4687bd6484
bullet3/Extras/Serialize/BulletFileLoader
History
erwin.coumans d5ea1d569f for for btBvhTriangleMeshShape with short int indices serialization
disable bvh serialization, it has issues (needs testing)
2010-02-27 09:16:42 +00:00
..
autogenerated
for for btBvhTriangleMeshShape with short int indices serialization
2010-02-27 09:16:42 +00:00
bChunk.cpp
btBulletWorldImporter support for loading of btCollisionObject from a .bullet file.
2010-02-13 00:43:42 +00:00
bChunk.h
use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
2010-02-06 18:50:45 +00:00
bCommon.h
More work on serialization and BulletFileLoader
2010-01-22 00:15:33 +00:00
bDefines.h
More work on serialization and BulletFileLoader
2010-01-22 00:15:33 +00:00
bDNA.cpp
make Bullet compile on Visual Studio 6
2010-01-30 23:10:12 +00:00
bDNA.h
More work on serialization and BulletFileLoader
2010-01-22 00:15:33 +00:00
bFile.cpp
for for btBvhTriangleMeshShape with short int indices serialization
2010-02-27 09:16:42 +00:00
bFile.h
use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
2010-02-06 18:50:45 +00:00
btBulletFile.cpp
Preparation for serialization of btTriangleInfoMap
2010-02-24 02:49:41 +00:00
btBulletFile.h
Preparation for serialization of btTriangleInfoMap
2010-02-24 02:49:41 +00:00
CMakeLists.txt
Add BulletWorldImporter: it takes the in-memory data from BulletFileLoader and instantiates objects in a BulletDynamicsWorld.
2010-01-25 21:58:32 +00:00
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