erwin.coumans
03e1603a2f
update explanation about GPU rigid body pipeline
2012-03-05 05:52:36 +00:00
erwin.coumans
52c15f9fd0
explain that the GPU rigid body pipeline is only tested under Windows, with recent GPU
2012-03-05 05:50:51 +00:00
erwin.coumans
ee63abcae4
update PhysicsEffects Android readme and bump up Sony copyright year
2012-03-05 05:06:14 +00:00
erwin.coumans
a93a661b94
Add PhysicsEffects to Extras. The build is only tested on Windows and Android.
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The Android/NEON optimized version of Physics Effects is thanks to Graham Rhodes and Anthony Hamilton, See Issue 587
2012-03-05 04:59:58 +00:00
erwin.coumans
571af41cf6
Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80
2012-03-05 00:54:32 +00:00
erwin.coumans
9bc3b5eb10
Update btOpenCLUtils to allow caching of precompiled program binaries (save/load). See Bullet/Demos/SerializeDemo/AMD for an example use
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Fix in btBulletWorldImporter: load friction/restitution and patch radius of btCapsuleShape (it needs to embed the margin)
Partly apply a modified patch to make the SerializeDemo_AMD work, but avoid breaking the MiniCL version. See Issue 594
2012-03-04 22:12:12 +00:00
erwin.coumans
9c6a790e4b
minor fix in SerializeDemo
2012-03-03 03:44:10 +00:00
erwin.coumans
710954d772
Constraints can override their own number of solver iterations (either more or less than the default) or leave it default (-1)
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Bump version to 2.80
2012-03-03 03:07:18 +00:00
erwin.coumans
99db5e6c8a
fix in ConvexDecomposition (old one, not HACD)
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See Issue 552, thanks to Jarno
2012-02-29 05:55:45 +00:00
erwin.coumans
018c526edc
Install BulletFileLoader and BulletWorldImporter if -DINSTALL_EXTRA_LIBS=ON
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See Issue 563
2012-02-29 04:43:51 +00:00
erwin.coumans
9bfdc346c3
allow cancel operation for HACD (it takes minutes to complete, blocking modelers such as Maya when accidently pressed)
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used in Dynamica maya plugin (http://dynamica.googlecode.com )
2012-01-31 04:45:46 +00:00
erwin.coumans
99ab91b451
use #include "file.h" instead of #include <file.h> in HACD
2012-01-29 18:06:47 +00:00
erwin.coumans
f754952232
Pass in a const reference to a CompareFunc for quickSort, to make Visual Studio 2011 happy.
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Thanks to Cameron Hart
Fixes Issue 588
2012-01-23 21:39:44 +00:00
erwin.coumans
ce50f11fea
Fix mismatching de-allocation, thanks to ravi.rathnam
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Fixes Issue 591
2012-01-23 21:24:16 +00:00
erwin.coumans
4e0aa42123
Disallow the operator= for btAlignedObjectArray, together with some fixes in the code (to avoid accidental deep copy)
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Enable #define BT_ALLOW_ARRAY_COPY_OPERATOR in Bullet/LinearMath/btAlignedObjectArray.h to re-enable it
Fixes Issue 564, thanks to Tissen Peter for the report/fix
2011-11-15 20:09:05 +00:00
erwin.coumans
d3c6f9dd67
BulletWorldImporter didn't properly import m_3indices16 arrays, fixes Issue 562 thanks to Marius Elvert
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Support for m_3indices8 import
Fix un-initialized memPtr->m_3indices8 at export time, add a workaround at loading time
2011-11-15 18:40:45 +00:00
erwin.coumans
4f25d731f9
fix autotools build
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fix picking for tetrahedral soft body (demo 29/30)
add text for failing OpenCL kernel build, thanks to Greg
2011-09-16 23:58:38 +00:00
erwin.coumans
0656de3057
premake4 compile/link fixes
2011-09-16 19:56:14 +00:00
erwin.coumans
a13d22dc84
Fix a lot of warnings, thanks to ejtttje, Fixes issue 537
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Fix soft body debug rendering
2011-09-15 01:17:34 +00:00
erwin.coumans
82234e6f33
add preliminary premake4 support (next to cmake) mainly to auto-generate Visual Studio projectfiles that can be redistributed (with no dependency on cmake, premake)
2011-09-02 22:24:08 +00:00
erwin.coumans
ad76b3222f
update to the latest HACD convex decomposition (minor fixes)
2011-08-23 00:25:17 +00:00
erwin.coumans
cf0d948d97
update to the latest version of HACD (hierarchical approximate convex decomposition, http://sourceforge.net/projects/hacd )
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Thanks to Khaled Mammou for the fix.
2011-07-24 02:01:32 +00:00
erwin.coumans
c7b8035556
make things compile again
2011-07-07 21:50:35 +00:00
erwin.coumans
996bcb18ee
Added HACD library by Khaled Mamou, for improved convex decomposition
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See also http://sourceforge.net/projects/hacd/ and http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=4&t=6619
Thanks to Sujeong Kim for the integration with the Bullet/Demos/ConvexDecompositionDemo
2011-07-07 00:28:15 +00:00
erwin.coumans
d9a1a1d415
fix bug in the OPC_ArraySAP.cpp (used in Extras/CDTestFramework to compare agains Bullet broadphases)
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Thanks to Olli-Pekka Räsänen for the report, mentioned by Pierre Terdiman in his blog:
http://www.codercorner.com/blog/?p=475
2011-04-18 00:08:48 +00:00
erwin.coumans
cdddf9d25a
add FractureDemo to AllBulletDemos
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improvements in CCD handling
some cleanup of CcdPhysicsDemo and BasicDemo
2011-04-09 01:14:21 +00:00
erwin.coumans
e9f2176804
fixes in AllBulletDemos OSX projectfile
2011-04-07 17:08:21 +00:00
erwin.coumans
a4e8213ede
Implemented btDiscreteDynamicsWorld::addSpeculativeContacts, using conservative advancement to find contact point ahead of time
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make Extras/ConvexDecomposition thread safe, Issue 501
some improvements to the btInternalEdgeUtility, patch from Issue 501
2011-04-07 06:23:34 +00:00
erwin.coumans
5454652e44
fix bug in btBulletWorldImpoter, thanks to Dirk Gregorius for sharing a .bullet file that reproduces the bug
2011-03-19 20:23:38 +00:00
erwin.coumans
7c3db274c2
add support for btScaledBvhTriangleMeshShape serialization (export and import through btBulletWorldImporter)
2011-03-12 20:25:03 +00:00
erwin.coumans
0c11538a28
Make a copy of btStridingMeshInterfaceData during import, so that the in-place data can be removed.
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See http://code.google.com/p/dynamica/issues/detail?id=17
2011-03-12 06:17:54 +00:00
erwin.coumans
ed76ad98c2
update serialization structures
2011-03-12 04:43:31 +00:00
erwin.coumans
10580c94bd
remove constraints/rigid bodies from dynamics world in btBulletWorldImporter
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Thanks to vicariousentertainment, see http://code.google.com/p/dynamica/issues/detail?id=16
Enable SIMD OpenCL cloth solver by default
enable keyboard 'up' for Windows (non-Glut) version
2011-03-11 23:27:04 +00:00
erwin.coumans
5a4d65f2fe
update Mac OSX xcode project
2011-03-07 23:48:40 +00:00
erwin.coumans
ecaf8d2594
Generate a single bullet.h headerfile for serialization, to make it easier to load .bullet files with no dependencies on the Bullet SDK (except Bullet/LinearMath and Bullet/Extras/Serialize/BulletFileLoader)
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Added a work-in-progress example how to load a .bullet file using this bullet.h file (and not using the Bullet SDK)
2011-02-21 22:32:12 +00:00
erwin.coumans
dd7ee6919e
serialize btGeneric6DofSpringConstraint
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serialize btSoftBody::Joint
See also Issue 456
2010-12-16 02:35:44 +00:00
erwin.coumans
6173a30bce
Improved BulletSoftBody serialization, added cluster support. Joints and copying data from GPU back to softbody are the main todo.
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Updated the Bullet/Demos/SerializeDemo to load .bullet files with the softbody data.
BulletSoftBody should use getWorldTransform and not getInterpolationWorldTransform
Fix btBulletWorldImporter so that it creates a copy of the index/vertex data, this prevents crashes when deleting the .bullet file with triangle meshes.
2010-12-03 03:11:21 +00:00
erwin.coumans
032c6bfe2c
add initial support for soft body / cloth serialization, and updated SerializeDemo to load soft bodies/cloth.
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Serializes soft body nodes (vertices), links, faces, tetrahedra, materials, anchors with rigid bodies.
Some todo's are serialization of pose, constraints between soft bodies
2010-12-01 05:55:08 +00:00
erwin.coumans
cbeb5864eb
Fixes in build systems for autotools and cmake, see Issue 438
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Thanks to Daniel KO Listas at the ODE mailing list
Don't build graphics demos when OpenGL or GLUT is not found
CMake will still build the non-graphical HelloWorld demo (output text to console)
Fix linker error: ThreadingDemo requires pthreads on UNIX systems
Thanks to reptor, see also http://bulletphysics.org/Bullet/phpBB3/posting.php?mode=reply&f=9&t=5748
2010-10-06 23:07:00 +00:00
erwin.coumans
318e0d74dc
Fix in btQuickprof that caused crash in ConcaveConvexcastDemo.cpp
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Thanks to Roman Ponomarev for the report
Make btVector3::rotate const
Thanks to lepoussin, see Issue 428
CMakeLists.txt improvement: don't copy resources when INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES is set
CMakeLists.txt improvement: INSTALL_EXTRA_LIBS for ConvexDecomposition and GIMPACTUtils
Thanks to andrebra, see Issue 425
2010-09-18 00:24:50 +00:00
erwin.coumans
de56f3a473
revert old change to bullet.pc.in file for autotools. Note that autotools builds/installs lowercase libraries and cmake uses upper/camel case.
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fix minor Blender serialization issue (not applicable to .bullet files, but code base is shared)
2010-09-07 20:26:22 +00:00
erwin.coumans
a022c9a555
update .bullet format to 2.77, embed DNA inside its own chunk
2010-08-24 20:49:41 +00:00
erwin.coumans
32433aa8b3
Allow to link the DX11ClothDemo against the 64bit DirectX SDK for x64 builds
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Fix memory leaks in btBulletFile and btParallelConstraintSolver (and added some additional profile timers)
2010-08-19 20:03:23 +00:00
erwin.coumans
844a54a409
Fix broken CDTestFramework
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Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies
Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody)
Revert/improve softbody debug rendering
2010-08-15 20:45:55 +00:00
erwin.coumans
1cb3365771
revert change in bFile, it broke serialization
2010-07-22 00:19:43 +00:00
erwin.coumans
e3f4f6f1c5
fix double-precision support
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improve serialization, better search for SDNA1 tag
2010-07-21 23:59:41 +00:00
erwin.coumans
0d53b77e41
add missing files in AllBulletDemos.xcodeproj
2010-07-21 23:34:57 +00:00
erwin.coumans
7684c1b92d
use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
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Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
2010-07-21 21:33:40 +00:00
erwin.coumans
5fd08505ba
Serialization fix: workaround for conflicting SDNA data -> SDNANAME (needs better fix)
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Serialization fix imported from gamekit, see http://code.google.com/p/gamekit/source/detail?r=433
2010-07-20 13:55:12 +00:00
erwin.coumans
745b3d4e05
fix some warnings, see Issue 400
2010-07-20 01:09:34 +00:00