Commit Graph

658 Commits

Author SHA1 Message Date
Erwin Coumans
032e0fb3ce Merge branch 'master' of https://github.com/erwincoumans/bullet3 2016-12-11 09:17:04 -08:00
Erwin Coumans
710ac09b56 fix clearVelocities (should use 6+dofCount, not 6+numLinks
fixes issue 878
2016-12-11 09:16:18 -08:00
Erwin Coumans
15cda75130 add <restitution> in <contact> settings of URDF/SDF
allow 'useMaximalCoordinates' and 'useFixedBase' in pybullet.loadURDF.
enable split impulse for btRigidBody, even in btMultiBodyDynamicsWorld.
allow initialization of velocity and apply force for btRigidBody in pybullet/shared memory API.
process contact parameters in URDF also for btRigidBody (friction, restitution etc)
add pybullet.setPhysicsEngineParameter with numSolverIterations, useSplitImpulse etc.
2016-11-30 22:24:20 -08:00
Lunkhound
2f4ec4f8c9 collisionObject: renamed uniqueId to worldArrayIndex; removed linear search in removeCollisionObject 2016-11-12 12:41:55 -08:00
Erwin Coumans
3b5d0f444b various fixes
move btSimulationIslandManagerMt.cpp from BulletCollision to BulletDynamics
2016-11-10 16:18:20 -08:00
Lunkhound
1c3686ca51 MultiThreaded Demo:
- fixing various race conditions throughout (usage of static vars, etc)
 - addition of a few lightweight mutexes (which are compiled out by default)
 - slight code rearrangement in discreteDynamicsWorld to facilitate multithreading
 - PoolAllocator::allocate() can now be called when pool is full without
     crashing (null pointer returned)
 - PoolAllocator allocate and freeMemory, are OPTIONALLY threadsafe
     (default is un-threadsafe)
 - CollisionDispatcher no longer checks if the pool allocator is full
     before calling allocate(), instead it just calls allocate() and
     checks if the return is null -- this avoids a race condition
 - SequentialImpulseConstraintSolver OPTIONALLY uses different logic in
     getOrInitSolverBody() to avoid a race condition with kinematic bodies
 - addition of 2 classes which together allow simulation islands to be run
   in parallel:
    - btSimulationIslandManagerMt
    - btDiscreteDynamicsWorldMt
 - MultiThreadedDemo example in the example browser demonstrating use of
   OpenMP, Microsoft PPL, and Intel TBB
 - use multithreading for other demos
 - benchmark demo: add parallel raycasting
2016-10-30 12:47:27 -07:00
yunfeibai
e112b15281 Move btSoftMultiBodyDynamicsWorld to BulletSoftBody. 2016-10-17 23:40:38 -07:00
yunfeibai
3ffd95fbab Merge remote-tracking branch 'origin/master' 2016-10-17 13:20:31 -07:00
erwin coumans
29f3afe2a4 don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
optimize gpu upload (use glBufferSubData instead of glMapBuffer
Avoid checking char array against zero.
2016-10-14 15:06:09 -07:00
yunfeibai
4fe86d2a1d Add btSoftMultiBodyDynamicsWorld. 2016-10-11 16:15:44 -07:00
erwin coumans
b81eb79ef5 ping-pong back/forward in PGS solving iterations to reduce bias in constraint order
add experimental rhs clamp in btMultiBodyJointMotor to control maximum error resolution.
2016-09-28 11:17:11 -07:00
Erwin Coumans
96c1ee4256 revert default contact 'erp' (error-reduction-parameter) from 0.8 to 0.2
as it used to be.
2016-09-26 07:55:30 -07:00
Erwin Coumans
6563c9c821 add btVector3::safeNorm to avoid/workaround certain clang/g++ issue or returning -INF
when taking sqrtf(0.0000000000000000000000000000000000000108333558)
2016-09-25 23:13:23 -07:00
erwincoumans
fe6c8775da fix uninitialized variable in btMultiBody
use btAssert to detect 0 determinant in btMatrix3x3 inverse
Remove obsolete comment in PosixSharedMemory, the Windows shared memory implementation was done over a year ago
2016-09-23 21:59:38 -07:00
Erwin Coumans
567b003654 separate spinning and rolling friction coefficients, exposed in URDF as spinning_friction / m_rolling_friction
improvements in VR demo, add grasper etc.
2016-09-16 00:57:00 +01:00
Erwin Coumans
1d88cf71e4 separate spinning friction (torsional friction around contact normal) from
rolling friction (orthogonal to contact normal)
2016-09-16 00:04:33 +01:00
erwincoumans
e5a8eb2425 rolling friction -> combine using rolling*normal friction, add for both objects.
rolling friction -> only along the normal, until we have separate rolling friction coefficients on normal and non-normal directions
Don't teleport with grasping controller (VR)
Tune VR grasping a bit.
2016-09-12 19:10:20 +01:00
Erwin Coumans
82661d98cd init ERP for second btMultiBodyJointMotor,
comment-out debug printf in Kuka IK example
2016-09-11 05:54:47 +01:00
erwin coumans
3c706306cd add experimental pr2-gripper support in VR physics server
add setErp to btMultiBodyJointMotor
2016-09-09 14:30:37 -07:00
Erwin Coumans
ecd814c9c5 export contact friction/damping through URDF and API
convert from contact friction/damping to cfm/erp
btCollisionObject::setContactFrictionAndDamping
2016-09-02 16:40:56 -07:00
Erwin Coumans
e98fca1e5e implement pybullet.getContactPointData(), two optional object unique ids as filter
returns a pylist of contact points. Each point has the following data:

	0     int m_contactFlags;//unused for now
         1     int m_bodyUniqueIdA;
         2     int m_bodyUniqueIdB;
         3     int m_linkIndexA;
         4     int m_linkIndexB;
         5-6-7     double m_positionOnAInWS[3];//contact point location on object A, in world space coordinates
         8-9-10     double m_positionOnBInWS[3];//contact point location on object A, in world space coordinates
         11-12-13     double m_contactNormalOnBInWS[3];//the separating contact normal, pointing from object B towards object A
         14     double m_contactDistance;//negative number is penetration, positive is distance.

         15    double m_normalForce;
2016-09-01 18:28:39 -07:00
erwincoumans
a370c3bbac Merge pull request #765 from YunfeiBai/master
Torsional and rolling friction for btMultiBody
2016-09-01 14:57:46 -07:00
erwincoumans
85fd7f560c add first draft of contact point query in shared memory API
b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClientHandle physClient);
void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA);
void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB);
void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointData);
Implemented for PhysicsClientSharedMemory, not for PhysicsDirect yet.
Add btCollisionObject::setUserIndex2
2016-09-01 13:30:07 -07:00
yunfeibai
9c124b5896 Rolling friction demo for sphere and torsional friction demo for two point contact. 2016-08-30 17:50:37 -07:00
yunfeibai
d784c61b61 Add rolling friction, set rolling friction coefficient from urdf, and set up two point contact experiment. 2016-08-30 11:19:23 -07:00
erwin coumans
4094b9f0df Disable 'm_robotSim.setNumSimulationSubSteps' because it is not needed at the moment
Fix issue in contact/friction between btMultibody and btRigidBody (external force/torque of btRigidBody was not taken into account during contact/friction setup)
Allow 0.1 mm slop in contact, to avoid loosing contact. Todo: allow contacts with positive distance in multibody solver.
2016-08-27 13:44:18 -07:00
erwincoumans
c741b17da8 Merge pull request #758 from YunfeiBai/master
Expose slider constraint in RobotSimAPI.
2016-08-26 12:26:08 -07:00
erwincoumans
79be5800cb Merge pull request #757 from erwincoumans/master
fix in structure alignment of btMultiBodyLinkDoubleData and btMultiBo…
2016-08-26 12:08:29 -07:00
yunfeibai
5b9b5178f9 Expose slider constraint in RobotSimAPI. 2016-08-26 10:35:10 -07:00
erwin coumans
c5164e503f fix in structure alignment of btMultiBodyLinkDoubleData and btMultiBodyDoubleData
causing serialization issue in  URDF/SDF loading in double-precision mode on Windows 32bit.
(it was fine on Mac/Linux 64bit)
bump serialization version to 2.85, as we change the file format
fix in name clash in makesdna.cpp -> intptr_t is already defined.
2016-08-26 10:00:29 -07:00
erwincoumans
c29d445b94 Merge pull request #750 from TIHan/quick_fix1
Fixed btKinematicCharacterController from clipping through walls in corners.
2016-08-25 20:26:42 -04:00
yunfeibai
c26da8440d Add slider constraint. 2016-08-25 11:54:59 -07:00
Will Smith
ba4c389c84 Fixed btKinematicController from clipping through walls in corners. 2016-08-19 18:46:07 -05:00
erwincoumans
c50490a6d9 Merge pull request #742 from sinkingsugar/master
Fixed btKinematicCharacterController runtime crashes
2016-08-17 19:54:14 -07:00
Giovanni Petrantoni
a4a6a3ce57 Fixed btKinematicCharacterController runtime crashes coming from previous pull request (more testing is necessary) 2016-08-17 14:19:58 +09:00
yunfeibai
9c4cfde3d6 Fixed constraint for btMultiBody and btRigidBody. 2016-08-15 13:19:00 -07:00
erwincoumans
d605897d13 Merge pull request #719 from erwincoumans/master
fix ffmpeg stream to create quicktime compatible videos
2016-07-29 09:07:46 -07:00
erwin coumans
72e329962e fix ffmpeg mp4 generation under Windows as well.
remove static variables, make them local, to avoid multithreading issues.
2016-07-28 18:06:03 -07:00
erwincoumans
f38d3c5b69 Merge pull request #720 from MiCroN3000/character_controller_fixes
Fix kinematic character controller
2016-07-28 13:23:41 -07:00
MiCroN3000
626a913866 The kinematic character controller with various fixes and a few new features like, being able to set any vector for gravity/up, jumping in a certain direction, possibility to use collision masks, angular & linear velocity, angular & linear damping. 2016-07-28 20:15:38 +02:00
erwin coumans
75e86051c2 Add inverse kinematics example with implementations by Sam Buss.
Uses Kuka IIWA model description and 4 methods:
Selectively Damped Least Squares,Damped Least Squares,
Jacobi Transpose, Jacobi Pseudo Inverse
Tweak some PD values in Inverse Dynamics example and Robot example.
2016-07-24 22:22:42 -07:00
Erwin Coumans
e2bdd7dbb1 fix more memory leaks, ImportURDFExample is now leak-free
eliminate all run-time memory allocation (except for mouse-pick/ray-intersection) in ImportURDFExample
2016-07-16 17:40:44 -07:00
erwin coumans
7633cfb800 prepare robotics learning examples, see examples/RoboticsLearning/b3RobotSimAPI.h
prepare compliant contact work, urdf loading of parameters (see data/cube.urdf)
2016-07-11 00:26:40 -07:00
Erwin Coumans
178dd54ca5 remove printf's and fix an issue in btMultiJointMotor in previous commit 2016-06-27 16:10:13 -07:00
erwincoumans
a15eb3035e default gains 1 -> 0.1 2016-06-24 11:12:19 -07:00
Erwin Coumans
c17c39c2c9 move PD control from PhysicsServerCommandProcessor into btMultiBodyJointMotor
improvements/changes in pybullet API
2016-06-24 11:06:56 -07:00
Erwin Coumans
53a0772257 fix some issues related to controlling a robot/multibody beyond body index 0
(most testing happened with a single robot/multibody so far)
preliminary pybullet.setJointControl implementation
2016-06-16 18:46:34 -07:00
Erwin Coumans
149129826a remove unused findex from btTypedConstraint.h 2016-06-13 18:33:18 -07:00
Erwin Coumans
098e0158ea fix compile issue(s) in BT_USE_DOUBLE_PRECISION mode 2016-05-26 18:21:57 -07:00
Erwin Coumans
59b32b7af1 re-enable command log and playback in physics server
report applied motor torque in physics server
2016-04-08 18:17:17 -07:00