erwin.coumans
182c3034de
fixes in btBulletXmlWorldImporter, and add premake4 support for the related demo
2012-09-22 05:27:35 +00:00
erwin.coumans
6f60a388c6
add missing Demos/BulletXmlImportDemo
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serialize DynamicsWorldInfo
2012-09-22 02:06:09 +00:00
erwin.coumans
214579ec60
Allow btBulletWorldImporter to convert/export a .bullet file to XML
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Add first version of btBulletXmlWorldImporter, still incomplete but it can read some files
Fix false assert in btSequentialImpulseConstraintSolver
2012-09-21 22:47:11 +00:00
erwin.coumans
19583868a9
fix AllBulletDemosOSX, 16-byte alignment and Xcode project
2012-09-17 17:02:33 +00:00
erwin.coumans
a76e38eff0
fix link order so that the premake build works under Linux
2012-09-17 16:55:47 +00:00
erwin.coumans
90643bec75
fix problem with btCylinderShape creation in RollingFrictionDemo
2012-09-16 19:26:27 +00:00
erwin.coumans
4934ce61fa
tweak rolling friction in RaytestDemo
2012-09-16 17:23:39 +00:00
erwin.coumans
22fb7d5c1e
improve rolling friction using anisotropic direction, to avoid resting in an instable position
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(for implicit capsule, cylinder and cone shape)
See Bullet/Demos/RollingFrictionDemo for an example
2012-09-16 17:01:25 +00:00
erwin.coumans
26c713423f
add RollingFrictionDemo
2012-09-15 07:03:23 +00:00
erwin.coumans
7eebb79ced
implemented rolling friction, using a contact constraint. Useful to get rolling spheres to rest, even on a slightly sloped plane.
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See http://www.youtube.com/watch?v=RV7sBAsKu4M and Bullet/Demos/RollingFrictionDemo
Fixes in FractureDemo (mouse picking constraint needs to be removed, otherwise constraint solver crashes/asserts)
2012-09-15 06:52:17 +00:00
erwin.coumans
54744b6ab9
added gyroscopic force option for btRigidBody, body->setFlags(BT_ENABLE_GYROPSCOPIC_FORCE);
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Note that it can easily introduce instability at regular (60Hertz) simulation steps so it is generally best to not use the option.
If needed, use a very small internal step, such as 1000 Hertz (world->stepSimulation(dt,100,1./1000.f); or stepSimulation(1./1000.,0);
2012-09-14 21:39:48 +00:00
erwin.coumans
3e9f35c0fd
Add btGearConstraint, with a demo in Bullet/Demos/ConstraintDemo
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Thanks to Dimitris Papavasiliou for the idea.
2012-09-13 22:40:39 +00:00
erwin.coumans
47cae15fe5
add missing file in AllBulletDemosOSX
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fix RaytestDemo CMakeLists.txt
2012-09-13 00:14:30 +00:00
erwin.coumans
c2f9d927c2
fix ray test kF_FilterBackfaces and kF_KeepUnflippedNormal flags
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add Demos/RaytestDemo to show/test rayTest
fix premake batch files
2012-09-12 23:19:05 +00:00
erwin.coumans
73082e995c
enable AMD OpenCL sdk for linux too
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Fixes Issue 641
2012-09-12 16:42:03 +00:00
erwin.coumans
9a460942a9
register the gimpact collision algoritm in the SerializeDemo by default
2012-09-11 22:28:41 +00:00
erwin.coumans
8c56528a79
Avoid using restitution for ccd motion clamping. Restitution for fast moving objects should be handled by btDiscreteDynamicsWorld::createPredictiveContacts
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(make sure to merge islands based on those predictive contacts too, added some check in the solver)
This fixes Issue 356.
Use same solver settings for AllBulletDemos
Make sure to embed the setCcdSweptSphereRadius inside the actual collision shape (for shoot box)
2012-09-11 03:12:32 +00:00
erwin.coumans
9612561113
add btDiscreteDynamicsWorld::createPredictiveContacts after discrete collision detection and add temporary contact manifolds, for the constraint solver.
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This should improve 'ccd' handling when using world->getDispatchInfo().m_useContinuous = true;body->setCcdSquareMotionThreshold(...); body->setCcdSquareMotionThreshold(...)
shoot smaller boxes (test)
use yellow instead of orange for contact point normals
tweak default erp and erp2 values, now split impulse is on by default (need to check it)
2012-09-11 00:56:11 +00:00
erwin.coumans
77b662d5fe
fix a few more warnings under Windows
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fix linker issue due to unsigned/int variable
2012-09-10 04:46:39 +00:00
erwin.coumans
6b8a571438
better fix for memory issue of BulletMultiThreaded
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See Issue 271 and
http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=&f=9&t=4043
2012-09-09 21:25:00 +00:00
erwin.coumans
7bb4e0e1bd
fix ForkLiftDemo update (previous commit)
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implement preallocate{Vertices,Indices} in btTriangleMesh. Fixes Issue 647.
2012-09-09 17:59:02 +00:00
erwin.coumans
ff72d64ffa
fix memory leak in Box2dDemo. Fixes Issue 619. Thanks to Joshua Downer for the report.
2012-09-09 17:31:10 +00:00
erwin.coumans
3b83428a7f
Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix.
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Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo.
Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo.
Fix various warnigns under Mac OSX.
2012-09-09 17:22:30 +00:00
erwin.coumans
b69c6ac3f5
fix padding in btSolverConstraint, see Issue 650
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fix some warnings
2012-09-08 19:21:14 +00:00
erwin.coumans
196aa20329
add m_splitImpulseTurnErp solver setting, initialized to 0.1: more stable recovery from deeper penetrations by reducing the angular effect (if split impulse is enabled)
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Set it to 1.0 to disable the effect.
removed broken/not maintained heightfield fluid demo
add some API methods to btPersistentManifold
2012-09-03 04:38:08 +00:00
erwin.coumans
c1138535f9
use btAssert instead of assert
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use __debugbreak for Windows MSVC asserts and asm volatile ("int3");\ on Mac OSX (__i386__ / __x86_64__)
2012-09-02 17:54:30 +00:00
erwin.coumans
c28f413e50
remove obsolete IBM Cell SDK makefiles
2012-09-02 17:38:51 +00:00
erwin.coumans
73b217fb07
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
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For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh
Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.
As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
777b92a2ad
fix HACD/CMakeLists.txt to add .inl files for install fixes Issue 616
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https://code.google.com/p/bullet/issues/detail?id=616&colspec=Modified%20ID%20Type%20Stars%20Status%20Owner%20Summary
fix Intel cmake build of ParticlesOpenCL and OpenCLClothDemo
disable debug printf
2012-05-30 19:22:54 +00:00
erwin.coumans
0d077293a5
use heap sort instead of quicksort
2012-03-22 17:43:17 +00:00
erwin.coumans
6fe42c183a
Fix deletion of debug drawer (use a static global)
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Fixes issue 608
2012-03-15 21:56:57 +00:00
erwin.coumans
76375afff2
revert quickSort change in commit http://code.google.com/p/bullet/source/detail?r=2527 and fix the underlying sort issue
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in VoronoiFractureDemo (store intermediate values in memory to avoid problems)
@todo: rewrite the island management to avoid sort for better performance
Thanks to Peter Kyme for the report, fixes Issue 607
2012-03-14 03:52:29 +00:00
erwin.coumans
28de5ea030
unsigned char -> char for serialization data structures.
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See Issue 604
2012-03-05 23:38:36 +00:00
erwin.coumans
b5b31ce52b
added VoronoiFractureDemo, thanks to RBD
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fix in infinite recursion in quickSort, exclude the pivot in each sub partition
disabled constraints don't merge simulation islands, and they don't disable collision between linked rigid bodies either.
2012-03-05 21:47:05 +00:00
erwin.coumans
6cf8dfc202
fix linux build, and enable simulation by default for SerializeDemo
2012-03-05 01:10:58 +00:00
erwin.coumans
73c4646b40
updated version of glew, and use static glew under Windows (CMake and premake project updates)
2012-03-05 00:18:24 +00:00
erwin.coumans
9bc3b5eb10
Update btOpenCLUtils to allow caching of precompiled program binaries (save/load). See Bullet/Demos/SerializeDemo/AMD for an example use
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Fix in btBulletWorldImporter: load friction/restitution and patch radius of btCapsuleShape (it needs to embed the margin)
Partly apply a modified patch to make the SerializeDemo_AMD work, but avoid breaking the MiniCL version. See Issue 594
2012-03-04 22:12:12 +00:00
erwin.coumans
9c6a790e4b
minor fix in SerializeDemo
2012-03-03 03:44:10 +00:00
erwin.coumans
710954d772
Constraints can override their own number of solver iterations (either more or less than the default) or leave it default (-1)
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Bump version to 2.80
2012-03-03 03:07:18 +00:00
erwin.coumans
0daf69afb6
Add an improved way to approximate the area of the contact manifold, using 4 points instead of 3. It is switched off by default (need to check performance first), use gContactCalcArea3Points = false to enable it. Thanks to Hiroshi Matsuike for the improvement!
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Use App prefix for AppHfFluidDemo
2012-03-01 05:02:01 +00:00
erwin.coumans
b90352d62b
changes in debug drawing, thanks to Dennis Cappendijk
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See Issue 559
2012-02-29 04:15:09 +00:00
erwin.coumans
c3ae82633c
fix issue 586
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fix OpenCL demo compile issue on non-Windows issues
2012-01-11 01:43:35 +00:00
erwin.coumans
6392b61a98
add a missing file, duh
2011-12-20 20:50:03 +00:00
erwin.coumans
aac528faad
tweak capsule collision values, to show issue
2011-12-20 18:20:52 +00:00
erwin.coumans
b11f6ad26d
enable the OpenCL test for SoftDemo
2011-12-20 18:12:52 +00:00
erwin.coumans
fff709635e
Apply a patch that updates vertex position on GPU for the OpenCL version, by Dongsoo Han (saggita), work-in-progress
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Removed the unused OpenCL kernels
Add example how to cache binary kernels, see SoftDemo compiled with OpenCL AMD using msvc/vs2008_opencl.bat
2011-12-20 18:02:48 +00:00
erwin.coumans
3035ee69c4
Fix for btCapsuleShape, m_localScaling is already applied to the radius/halfExtents so don't apply it again in the localGetSupportVertex(NonVirtual)
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Make sure SerializeDemo compiles fine without DESERIALIZE_SOFT_BODIES defined
2011-12-14 11:18:11 +00:00
erwin.coumans
665829bd81
only use the getInterpolationWorldTransform for objects that are not isStaticOrKinematic
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This should solver the issue discussed here: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=7681
remove some warning
2011-12-12 13:33:34 +00:00
erwin.coumans
76785d6e01
Only set the m_interpolationWorldTransform to m_worldTransform for kinematic objects, and use the new transform directly for static/dynamic objects.
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update some cmake project files
2011-12-12 11:53:20 +00:00
erwin.coumans
80b23971ca
move the CL_PLATFORM_MINI_CL check in the right place
2011-11-15 00:27:45 +00:00