Commit Graph
54 Commits
Author SHA1 Message Date
erwincoumans dba239fe8d First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
Erwin Coumans afd1066c50 pybullet.getCameraImage: preparation to expose link index in segmentation mask buffer 2017-12-28 10:18:35 -08:00
Erwin Coumans 88289c032e fix canvas issues from previous commit 2017-11-18 17:20:21 -08:00
erwincoumans 6a9300809d premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
fix texture caching from previous commit (what happened there?)
2017-10-25 10:00:45 -07:00
erwincoumans ed8de36ffa pybullet: allow to replace existing text, to avoid flickering (remove/add)
allow texture caching (disable using the disable file caching)
2017-10-25 08:15:01 -07:00
erwincoumans a651cb9ab4 Implement first pass of transparent graphics object for GLInstancingRenderer
remove 'enableBlend' from API, graphics instances use alpha component instead
fix forward axis for SimpleCamera
2017-06-24 13:41:33 -07:00
Erwin Coumans 91735acc7c also revert those 2 files 2017-06-05 14:19:28 -07:00
erwincoumans 444f206c7c Merge pull request #849 from benelot/3D-NN-walkers-example
Improvements to 3DNNWalkers example
2017-06-05 13:31:07 -07:00
yunfeibai e6d1a8cf97 Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll. 2017-06-01 15:30:37 -07:00
Benelot dad9bf40a4 Merge branch 'master' into 3D-NN-walkers-example 2017-05-28 17:16:54 +02:00
Erwin Coumans 552c85617f fix compile issue 2017-04-23 17:12:40 -07:00
Erwin Coumans 4759e5a590 tinyrenderer: disable triangle backface culling (doesn't work well, cull triangles that should be visible)
GLInstancingRenderer: allow to set the light position
2017-04-23 07:35:13 -07:00
Erwin Coumans c0c4c8ba3f fix many warnings
remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Benelot 3add00631f Merge branch 'master' into 3D-NN-walkers-example 2016-12-27 21:09:49 +01:00
yunfeibai c253c750b9 Expose ambient, diffuse and specular coefficient of the light. 2016-12-06 15:21:35 -08:00
yunfeibai a88272de1b Restore the old constructor for TinyRenderObjectData for backward compatibility. 2016-12-01 16:47:11 -08:00
yunfeibai b40c9cde96 Add torus shadow render example. 2016-11-29 13:50:49 -08:00
yunfeibai 86c5dfe8f4 Fix the light color issue in box rendering example. 2016-11-29 11:43:52 -08:00
yunfeibai 529274a3f4 Render shadow of torus with shadow buffer and index from triangle order. 2016-11-27 15:32:55 -08:00
Benelot 4559de6c11 Modify TimeSeriesCanvas to be defined by yMin and yMax instead of yScale. 2016-11-01 22:52:06 +01:00
Erwin Coumans da4098166e fix case in #include 2016-10-14 17:25:52 -07:00
erwin coumans 29f3afe2a4 don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
optimize gpu upload (use glBufferSubData instead of glMapBuffer
Avoid checking char array against zero.
2016-10-14 15:06:09 -07:00
Erwin Coumans f9679bd594 prevent an issue in TinyRendererSetup example 2016-09-14 00:30:58 +01:00
Erwin Coumans 5e09b17baf experimental Inverse Kinematics for KUKA iiwa exposed in
shared memory api and pybullet. Will be extended for arbitrary bodies
and with target orientation (besides target position)
2016-09-13 23:37:46 +01:00
Erwin Coumans ceceaa16be make some changes to make the previous example code changes backward compatible 2016-08-12 14:18:46 -07:00
Erwin Coumans 3c30e2f821 add segmentation mask rendering to TinyRenderer and shared memory API
similar to the zbuffer, but storing the object index (int) instead of float depth
2016-08-11 14:55:30 -07:00
hujiajie d776f06815 [WIP] Suppress compiler warnings.
Visual Studio C4099: 'CommonExampleInterface': type name first seen using 'class' now seen using 'struct'.
2016-07-11 18:02:42 +08:00
hujiajie 8c573177eb [Working In Progress] Suppress compiler warnings.
Suppress several warnings about unused variables.
2016-07-10 23:18:03 +08:00
Erwin Coumans e0c3392cee don't pass width/height into renderObject 2016-06-07 17:02:47 -07:00
Erwin Coumans d2e50d045b fix issues related to camera width/height
add width,height as arguments to pybullet.renderImage(x,y,[viewMat4x4],[projMat4x4])
2016-06-07 16:11:58 -07:00
Erwin Coumans 5bf125cab5 fix some compile issues using premake
use textured cube/sphere model for test
2016-06-02 13:54:52 -07:00
Erwin Coumans aa4d2ae01d initial hookup of TinyRenderer to shared memory interface 2016-06-01 17:47:41 -07:00
erwin coumans 0d50d8c73b Preliminary working version of TinyRenderer for standalone demos,
it works without OpenGL dependency now, so it runs in the cloud :-)
Add scaling support for TinyRenderer, remove some un-used normal mapping in TinyRenderer shader, expose light_dir_world,
remove accidental hard-coded path in tga write_tga_file,
Fix InverseDynamicsExampleCreateFunc, enum has to start at 0
2016-05-26 17:36:01 -07:00
Erwin Coumans 535ee33e3b fix build3/stringify.sh
fix some compile issues
2016-05-25 15:37:28 -07:00
Erwin Coumans cf1012aa3d minor update in TinyRenderer example 2016-05-18 18:32:13 -07:00
Erwin Coumans fb2134f15f add combobox to select software/opengl rendering to compare 2016-05-18 17:57:13 -07:00
Erwin Coumans 5500fc81df fix #include 2016-05-18 16:01:36 -07:00
erwin coumans 606f78da43 work-in-progress tinyrenderer -> shared memory API synthetic camera image 2016-05-17 23:57:19 -07:00
Erwin Coumans 578e4fc795 compile fixes 2016-05-13 22:10:18 -07:00
Erwin Coumans d186320f30 fixes in rendering 2016-05-13 18:45:56 -07:00
erwin coumans 6a9c54c4ef Remove unused ROS urdf (was replaced by Bullet UrdfParser.
Small refactoring for ExampleBrowser: move examples cpp files in the app/executable
Move ExtendedTutorials in its own app/executable as a test.
2016-05-12 23:03:12 -07:00
erwin coumans 0a3efbe349 make standalone versions (console, tinyrender, opengl) of InverseDynamics/InverseDynamicsExample 2016-05-06 13:57:48 -07:00
Erwin Coumans f89d587a02 update tutorial for SIGGRAPH course
allow multiple graphing windows at the same time
2015-08-10 14:30:00 -07:00
Erwin Coumans 3c0e67298a add command-line option --disable_retina for Mac
improve TimeSeries and Dof6ConstaintTutorial
2015-08-07 16:05:03 -07:00
erwincoumans de4dcdbb18 more tutorial work
add fixed_timestep command-line parameter, 0 means disabled (variable timestep)
2015-08-07 14:18:57 -07:00
erwincoumans 89c2a729ce Improved simple TimeSeriesCanvas
Fixes in RobotControlExample
Disable gravity by default in PhysicsServer
2015-08-07 13:17:33 -07:00
Erwin Coumans a6fa717dac add very simple (rudimentary) time series graphing example
tweak camera near plane distance, less sensitive mouse wheel
2015-07-15 09:07:47 -07:00
erwincoumans 218e9f9bf9 enable URDF loading throught the 'File/Open' menu
set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location.
no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
2015-05-01 11:42:14 -07:00
erwin coumans 40375983d6 rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming 2015-04-29 13:33:26 -07:00