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6ea35aa875
fix urdf relative path problem (don't use arrays on stack!)
2015-05-04 14:15:34 -07:00
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29949b63cc
fix double precision build (a demo was broken)
2015-03-23 11:43:50 -07:00
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a65d8fc209
fix a few warnings
2015-02-12 17:08:11 -08:00
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6cbe3a3087
Merge remote-tracking branch 'erwin/master'
2015-02-12 14:04:13 -08:00
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99637cbc1a
fix HACD crash, thanks to gjaegy
...
See https://github.com/bulletphysics/bullet3/pull/277
2015-02-12 13:54:19 -08:00
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c8e252ba36
Merge remote-tracking branch 'bp/master'
2015-02-12 09:14:39 -08:00
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27aa959059
fix some btMultiBody URDF conversion issues in ImportURDFSetup
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remove various vertex format structures and use GLInstanceVertex from #include "OpenGLWindow/GLInstanceGraphicsShape.h"
btMultiBody::setupPrismatic takes an additional argument to allow a shift of inertia tensor, relative to the joint frame (link frame at q=0)
2015-02-12 09:11:55 -08:00
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2a1ac61c4d
fix cmake build
2015-01-27 13:09:39 -08:00
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83ccc5b2c5
fix Mac build
2014-10-29 13:56:32 -07:00
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f395a5d031
split Wavefront .obj to graphics conversion in a reusable file (Wavefront2GLInstanceGraphicsShape.*)
2014-09-16 14:22:09 -07:00
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35fa146f13
fix build
2014-08-01 14:41:22 -07:00
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3c9ee80504
fix compile error
2014-08-01 14:25:56 -07:00
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cac50c1a8e
remove a few warnings, fix GLInstancingRenderer::drawLines
2014-07-29 11:08:09 -07:00
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c487170196
remove OpenGL/glu.h from gl3 headers (warning), replace some OpenGL definitions ARB/non-ARB
2014-07-27 11:19:11 -07:00