Commit Graph

16 Commits

Author SHA1 Message Date
erwincoumans
5a1d0d8170 more work towards shared CPU/OpenCL codebase 2013-08-30 21:38:04 -07:00
erwin coumans
a6d9cf382f more work towards cpu pipeline, sharing OpenCL kernel code 2013-08-30 16:30:22 -07:00
erwincoumans
0ccb6922a8 more work towards CPU version 2013-08-30 08:06:46 -07:00
Erwin Coumans
74948ede54 fix Linux build 2013-08-22 17:49:59 -07:00
erwincoumans
677722bba3 support compound versus compound collision shape acceleration on GPU, using aabb tree versus aabb tree.
Remove constructor from b3Vector3,  to make it a POD type, so it can go into a union (and more compatible with OpenCL float4)
Use b3MakeVector3 instead of constructor
Share some code between C++ and GPU in a shared file: see b3TransformAabb2 in src/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h
Improve PairBench a bit, show timings and #overlapping pairs.
Increase shadowmap default size to 8192x8192 (hope the GPU supports it)
2013-08-20 03:19:59 -07:00
erwin coumans
b32ae0c75c move some files to shared folders
use b3Aabb for compound vs compound on host (for testing, towards BVH)
2013-08-14 17:48:12 -07:00
erwincoumans
ac23dbc4be contact normal should point from B to A (to be consistent with Bullet 2.x)
stringify: pre-allocate bigger buffer (10MB, workaround)
2013-08-10 12:08:15 -07:00
erwincoumans
d158507c03 remove m_localPosA for now (it breaks NVIDIA OpenCL, copy of structs > 128 bytes) 2013-08-08 13:28:23 -07:00
erwincoumans
3bf003ace1 change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines
remove duplicate data in b3Contact4 (now in btContact4Data shared between CPU/C++ and OpenCL)
OpenCL kernels use #include "Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h"
Increase number of batches back to 250 (from 50), need to fix this hard coded number (see https://github.com/erwincoumans/bullet3/issues/12)
Work towards GJK/EPA, in addition to SAT/clipping (early on)
2013-08-08 12:24:09 -07:00
erwincoumans
46a08e3282 add missing header file, test case for sharing code between C++ / OpenCL
The headers are recursively embedded, only the necessary parts (skipping parts behind undeclared ifdefs)
2013-08-03 11:12:51 -07:00
erwincoumans
18eed5b067 further work towards sharing structures/code between C++ and OpenCL
(could break the build in C++/OpenCL)
2013-08-03 10:13:13 -07:00
erwincoumans
733f9027fb Deterministic simulation for concave and compound collision shapes: added childShapeA/B to b3Contact4 + sort on them
Use tetrahedra instead of barrel for convex demo (until performance for edge-edge is improved)
Increased #overlapping pair capacity from 12 to 16 / objec
2013-07-17 22:42:50 -07:00
erwin coumans
70b4ead641 remove some warnings 2013-06-03 10:16:50 -07:00
erwincoumans
55b69201a9 rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x 2013-04-29 15:19:36 -07:00
erwin coumans
7366e262fd bt -> b3 and BT -> B3 rename for content and filenames 2013-04-28 23:11:10 -07:00
erwin coumans
9ecd898c34 re-introduce Bullet 2.x solver, in Bullet3Dynamics/ConstraintSolver/b3PgsJacobiSolver.*
move b3Contact and b3RigidBody
2013-04-18 23:28:13 -07:00