erwin coumans
29f3afe2a4
don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
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optimize gpu upload (use glBufferSubData instead of glMapBuffer
Avoid checking char array against zero.
2016-10-14 15:06:09 -07:00
erwin coumans
a6225d4cd0
add check for #dof of KUKA in VR demo
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disable debug drawing again in VR demo
2016-10-09 21:48:56 -07:00
erwin coumans
4cd401212c
SharedMemory API: don't enable rolling friction by default for programmatic created rigid bodies
2016-10-07 17:52:14 -07:00
erwin coumans
98d47809b4
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-10-07 09:01:39 -07:00
erwin coumans
ddff1bcdc0
remove some useless global constants, move them right into the constructor
2016-10-07 09:00:49 -07:00
erwin coumans
d59b0f05a4
expose b3PhysicsParamSetNumSolverIterations
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split Visual Studio project generation batch file in regular and VR+pybullet+double precision build.
disable KUKA iiwa joint limit hack
2016-10-05 16:31:48 -07:00
erwin coumans
d6f449762b
avoid wavefront obj texture index out-of-bounds (most obj out-of-bounds are not checked)
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use second controller button
2016-10-04 08:53:59 -07:00
erwin coumans
b81eb79ef5
ping-pong back/forward in PGS solving iterations to reduce bias in constraint order
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add experimental rhs clamp in btMultiBodyJointMotor to control maximum error resolution.
2016-09-28 11:17:11 -07:00
erwin coumans
0936ae6600
expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world.
2016-09-27 12:13:45 -07:00
erwin coumans
a325747dd4
pybullet premake, keep extension
2016-09-27 08:33:53 -07:00
Erwin Coumans
96c1ee4256
revert default contact 'erp' (error-reduction-parameter) from 0.8 to 0.2
...
as it used to be.
2016-09-26 07:55:30 -07:00
Erwin Coumans
ed5aea74a1
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-09-26 07:16:51 -07:00
Erwin Coumans
ffee956dde
add VHACD, with the addition of Wavefront .obj export
2016-09-26 07:16:18 -07:00
erwin coumans
e356f4f1f6
add test end-effector for Kuka iiwa (IK)
2016-09-22 19:48:26 -07:00
erwin coumans
310a330572
fix InverseKinematics+API for a case without tree (custom build Jacobian)
2016-09-22 13:27:09 -07:00
Erwin Coumans
89eef8e091
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-09-20 23:19:27 -07:00
Erwin Coumans
e1ba6e9736
add simple pybullet robotcontrol.py example
2016-09-20 23:19:03 -07:00
erwin coumans
0a628f06cc
decrease some gjk/epa tolerance to improve collision detection using very small collision margins (0.001/1mm)
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tweak pr2 gripper.
2016-09-20 12:37:13 -07:00
erwin coumans
bb23f91578
disable some logging method
2016-09-19 14:40:17 -07:00
erwin coumans
a4165adddc
more tweak in pr2_gripper.urdf (VR), remove some collision meshes (until interaction issues are resolved)
2016-09-19 14:40:01 -07:00
erwin coumans
3eb149ca75
Merge branch 'master' of https://github.com/erwincoumans/bullet3
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# Conflicts:
# examples/SharedMemory/PhysicsServerCommandProcessor.cpp
2016-09-19 14:33:55 -07:00
erwin coumans
a3aa8ef7f1
tune gripper parameters for VR demo
2016-09-19 14:31:47 -07:00
Erwin Coumans
e488c72496
fix build issue
2016-09-19 10:19:51 -07:00
erwin coumans
db3122233f
remove that odd triangle in the origin of samurai castle (VR)
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add rolling/spinning friction to cube, remove it from plane/samurai.urdf
URDF2Bullet: support joint limits for revolute and prismatic, only if defined (if upper < lower, disable limit)
add some profiling markers to improve performance
2016-09-19 07:02:43 -07:00
Erwin Coumans
8355f09b21
delete -> free due to the use of stb_image.h (which uses malloc)
2016-09-16 16:25:13 -07:00
Erwin Coumans
567b003654
separate spinning and rolling friction coefficients, exposed in URDF as spinning_friction / m_rolling_friction
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improvements in VR demo, add grasper etc.
2016-09-16 00:57:00 +01:00
Erwin Coumans
1d88cf71e4
separate spinning friction (torsional friction around contact normal) from
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rolling friction (orthogonal to contact normal)
2016-09-16 00:04:33 +01:00
Erwin Coumans
4d6a95017e
default contact erp (m_erp2) was too low in physics server
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causing gripper to penetrate box
2016-09-15 23:11:27 +01:00
Erwin Coumans
f9679bd594
prevent an issue in TinyRendererSetup example
2016-09-14 00:30:58 +01:00
Erwin Coumans
5e09b17baf
experimental Inverse Kinematics for KUKA iiwa exposed in
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shared memory api and pybullet. Will be extended for arbitrary bodies
and with target orientation (besides target position)
2016-09-13 23:37:46 +01:00
Erwin Coumans
7df9b69039
pybullet: add option to use NumPy to speed up, thanks to moof2k
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option is disabled by default. When using cmake, use
cmake -DBUILD_PYBULLET=ON -DBUILD_PYBULLET_NUMPY=ON
then both testrender.py and testrender_np.py will work
without numpy only testrender.py works.
The numpy.reshape is likely a no-op when using numpy array,
so we could remove testrender_np.py...
See https://github.com/bulletphysics/bullet3/pull/774
2016-09-11 11:35:12 +01:00
Erwin Coumans
5c76b01659
allow pybullet with or without NumPy
2016-09-11 11:09:51 +01:00
Erwin Coumans
c75bbd4608
allow pybullet with or without numpy using PYBULLET_USE_NUMPY define (in build system)
2016-09-11 11:09:10 +01:00
Erwin Coumans
ec46934e22
Merge remote-tracking branch 'bp/master'
2016-09-11 10:56:55 +01:00
Erwin Coumans
e921f1b9b7
remove duplicate definitions of SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE
2016-09-11 08:40:58 +01:00
Erwin Coumans
82661d98cd
init ERP for second btMultiBodyJointMotor,
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comment-out debug printf in Kuka IK example
2016-09-11 05:54:47 +01:00
erwin coumans
c5d775a635
disable real-time by default
2016-09-09 14:41:23 -07:00
erwin coumans
3c706306cd
add experimental pr2-gripper support in VR physics server
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add setErp to btMultiBodyJointMotor
2016-09-09 14:30:37 -07:00
erwin coumans
f72982306e
fix issues with VR physics server
2016-09-09 11:28:38 -07:00
Erwin Coumans
016dc273c6
fix an SSE/SIMD 16-byte alignment issue
2016-09-09 09:01:04 -07:00
Erwin Coumans
3e23c793ad
Merge remote-tracking branch 'bp/master'
2016-09-09 08:24:50 -07:00
erwin coumans
4ab02a07e5
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-09-08 15:22:41 -07:00
erwin coumans
32eccdff61
Create project file for BussIK inverse kinematics library (premake, cmake)
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URDF/SDF: add a flag to force concave mesh collisiofor static objects. <collision concave="yes" name="pod_collision">
VR: support teleporting using buttong, allow multiple controllers to be used, fast wireframe rendering,
Turn off warnings about deprecated C routine in btScalar.h/b3Scalar.h
Add a dummy return to stop a warning
Expose defaultContactERP in shared memory api/pybullet.
First start to expose IK in shared memory api/pybullet (not working yet)
2016-09-08 15:15:58 -07:00
Erwin Coumans
e0127bdb54
merge pybullet.c after conflicts due to Jeff's formatting pull request.
2016-09-08 11:12:58 -07:00
Erwin Coumans
8ba9a04dd9
Merge remote-tracking branch 'bp/master'
2016-09-08 07:39:48 -07:00
erwin coumans
de5d1b5cfc
make husky wheels soft/compliant
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reduce shadow size to make VR on older GPU (Mac Pro 2013) perform more smooth
less sleep in physics thread.
2016-09-03 08:39:40 -07:00
Erwin Coumans
ecd814c9c5
export contact friction/damping through URDF and API
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convert from contact friction/damping to cfm/erp
btCollisionObject::setContactFrictionAndDamping
2016-09-02 16:40:56 -07:00
Erwin Coumans (Google)
f7522873f9
fix compile issue on Linux
2016-09-01 22:11:07 -07:00
Erwin Coumans
e98fca1e5e
implement pybullet.getContactPointData(), two optional object unique ids as filter
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returns a pylist of contact points. Each point has the following data:
0 int m_contactFlags;//unused for now
1 int m_bodyUniqueIdA;
2 int m_bodyUniqueIdB;
3 int m_linkIndexA;
4 int m_linkIndexB;
5-6-7 double m_positionOnAInWS[3];//contact point location on object A, in world space coordinates
8-9-10 double m_positionOnBInWS[3];//contact point location on object A, in world space coordinates
11-12-13 double m_contactNormalOnBInWS[3];//the separating contact normal, pointing from object B towards object A
14 double m_contactDistance;//negative number is penetration, positive is distance.
15 double m_normalForce;
2016-09-01 18:28:39 -07:00
Erwin Coumans
e6865a1186
Merge remote-tracking branch 'bp/master'
2016-08-30 14:44:35 -07:00
Erwin Coumans
a30ff20e6b
preparation for KUKA IK tracking example
2016-08-30 14:44:11 -07:00
Erwin Coumans
900fd86d58
fix R2D2GraspExample
2016-08-29 12:35:02 -07:00
Erwin Coumans
68efd7dd6e
Merge remote-tracking branch 'bp/master'
2016-08-29 10:38:59 -07:00
Erwin Coumans
9fc438e742
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-08-29 10:38:51 -07:00
erwin coumans
4094b9f0df
Disable 'm_robotSim.setNumSimulationSubSteps' because it is not needed at the moment
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Fix issue in contact/friction between btMultibody and btRigidBody (external force/torque of btRigidBody was not taken into account during contact/friction setup)
Allow 0.1 mm slop in contact, to avoid loosing contact. Todo: allow contacts with positive distance in multibody solver.
2016-08-27 13:44:18 -07:00
Erwin Coumans
887e88a490
Merge remote-tracking branch 'bp/master'
2016-08-27 10:37:48 -07:00
Erwin Coumans
fb3f2d896c
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-08-27 10:37:35 -07:00
erwin coumans
c5164e503f
fix in structure alignment of btMultiBodyLinkDoubleData and btMultiBodyDoubleData
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causing serialization issue in URDF/SDF loading in double-precision mode on Windows 32bit.
(it was fine on Mac/Linux 64bit)
bump serialization version to 2.85, as we change the file format
fix in name clash in makesdna.cpp -> intptr_t is already defined.
2016-08-26 10:00:29 -07:00
Erwin Coumans
2861d2ae59
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-08-25 20:02:34 -04:00
Erwin Coumans
7db9a020b9
debug draw contact normals (1cm) use black color
2016-08-19 10:55:21 -07:00
erwin coumans
62d5b7c5c0
add single step simulation, using 'o' key. use 'i' key to suspend simulation first
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default background color a bit darker, to show debug lines
tweaked contact point rendering a bit
2016-08-19 10:30:02 -07:00
erwin coumans
a68c9ca845
avoid MT crash in VR/physics server due to printf from separate thread.
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add fps display in VR
use 1./240. internal substep for real-time physics sim in VR/physics server for more accurate robotics sim.
2016-08-18 21:43:43 -07:00
Erwin Coumans
91839cb274
revert change of default position control in shared memory api/pybullet
2016-08-18 16:48:14 -07:00
erwin coumans
8c2b1386ce
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-08-18 15:54:43 -07:00
erwin coumans
2c636b52f7
bugfix: in torque control mode, torque index starts at 6.
2016-08-18 15:36:18 -07:00
Erwin Coumans
013a702b2f
Merge remote-tracking branch 'bp/master'
2016-08-18 13:44:29 -07:00
Erwin Coumans
ab8f498d18
avoid infinite recursion in b3Clock::usleep
2016-08-18 13:44:04 -07:00
Erwin Coumans
d4485ca3d9
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-08-18 13:42:18 -07:00
erwin coumans
5b0253ed47
Remove undesired assert, it makes pybullet mistakes fail in c++
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Shared memory api/pybullet: by default, set joint motors in position PD mode with target 0, to maintain 0 joint angle.
pybullet: allow setJointControlMode(body, link, POSITION_CONTROL,targetPos etc.
2016-08-18 13:10:28 -07:00
erwin coumans
6005e54aa1
Fix some inconsistencies in URDF file handling between btRigidBody and btMultiBody
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(rotation order and application of root-inertial-frame offset)
2016-08-18 09:44:33 -07:00
Erwin Coumans
7c9441c3f5
by default, have a strong force keep the robot together, instead of floppy joints.
2016-08-17 10:30:50 -07:00
Erwin Coumans
dce73f48ae
Merge remote-tracking branch 'bp/master'
2016-08-17 10:24:12 -07:00
Erwin Coumans
463f3e59c8
minor tweak in F1/screenshot handling. Note you can use --png_skip_frames=x command-line argument
2016-08-17 10:18:33 -07:00
Erwin Coumans
985a6c203f
fix typo
2016-08-13 12:38:40 -07:00
erwin coumans
3bdcf23a05
Add sleep to avoid 100% busy CPU loop in PhysicsServerExample
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Added btClock::usleep
Fix broken TinyRenderer example code.
2016-08-13 12:21:18 -07:00
Erwin Coumans
238ba8c642
remote a c++11-style constructor
2016-08-12 14:28:02 -07:00
Erwin Coumans
ceceaa16be
make some changes to make the previous example code changes backward compatible
2016-08-12 14:18:46 -07:00
Erwin Coumans
c75bebcafe
revert accidently renaming of m_depthvalues4
2016-08-12 13:55:37 -07:00
Erwin Coumans
4abe083388
fix pybullet
2016-08-11 15:58:51 -07:00
Erwin Coumans
4bb488f65e
reset canvas location
2016-08-11 15:02:00 -07:00
Erwin Coumans
3c30e2f821
add segmentation mask rendering to TinyRenderer and shared memory API
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similar to the zbuffer, but storing the object index (int) instead of float depth
2016-08-11 14:55:30 -07:00
Erwin Coumans
f416644481
set the camera, even in multi-threaded mode
2016-08-11 11:20:31 -07:00
erwin coumans
a9b1544a9f
Add premake support to build pybullet, Windows and Linux tested, will enable Mac in next commit.
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Expose inverse dynamics to Bullet shared memory API, through b3CalculateInverseDynamicsCommandInit and
b3GetStatusInverseDynamicsJointForces command/status. See PhysicsClientExeample or pybullet for usage.
Add option for Windows and Linux to set python_lib_dir and python_include_dir for premake and --enable_pybullet option
Expose inverse dynamics to pybullet: [force] = p.calculateInverseDynamics(objectIndex,[q],[qdot],[acc])
Thanks to Jeff Bingham for the suggestion.
2016-08-09 18:40:12 -07:00
Erwin Coumans
b880ddf76b
add pybullet render API with yaw/pitch/roll option
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add testrender.py file
allow option to enable OpenGL hardware renderer in multithreaded sim
b3RequestCameraImageSelectRenderer(commandHandle,ER_BULLET_HARDWARE_OPENGL);
2016-08-08 14:23:44 -07:00
Erwin Coumans
f5fca86d49
remove debug printf
2016-08-02 11:14:21 -07:00
Erwin Coumans
f304fd7611
add one more pybullet renderImage API and testrender.py example
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tweak Bullet Inverse Dynamics, work-around compiler issue
2016-08-02 11:12:23 -07:00
Erwin Coumans
93db3d7ba6
fix CMD_INIT_POSE+INIT_POSE_HAS_INITIAL_ORIENTATION,
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setWorldToBaseRot takes inverse orientation (need to remove that API!)
2016-08-02 09:30:33 -07:00
Erwin Coumans
30ae7f7514
Merge remote-tracking branch 'bp/master'
2016-08-02 08:11:41 -07:00
Erwin Coumans
2597e9eddb
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-08-02 08:11:27 -07:00
Erwin Coumans
04cd9e18d6
add [] in error message of texture loading, to show leading/trailing spaces
2016-08-01 23:53:38 -07:00
Erwin Coumans
a608f9bfdd
fix trailing space issue in tinyobjloader/mtl files.
2016-08-01 23:46:35 -07:00
Erwin Coumans
b759ab8a91
fix overflow visual shape in COLLADA .dae file importer.
2016-08-01 23:45:14 -07:00
erwin coumans
72e329962e
fix ffmpeg mp4 generation under Windows as well.
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remove static variables, make them local, to avoid multithreading issues.
2016-07-28 18:06:03 -07:00
Erwin Coumans (Google)
98c6181ba8
fix screen width/height issue on Intel/Linux
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add command-line option to set png_skip_frames when taking screenshot series
2016-07-26 15:36:21 -07:00
Erwin Coumans
ab86b66e92
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-07-25 17:22:14 -07:00
Erwin Coumans
8270096fad
add GripperGraspExample, separate from R2D2GraspExample
2016-07-25 12:30:47 -07:00
Erwin Coumans
6b0ceace7f
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-07-25 11:49:56 -07:00
Erwin Coumans
a6216f4f24
add robotics learning grasp contact example
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add wsg50 gripper with modified r2d2 gripper tip
expose a fudge factor to scale inertia, to make grasping more stable
(until we have better grasping contact model/implementation)
2016-07-25 11:48:44 -07:00
Erwin Coumans
53fa57bdc4
make IK compile on Mac OSX
2016-07-24 23:50:18 -07:00
erwin coumans
75e86051c2
Add inverse kinematics example with implementations by Sam Buss.
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Uses Kuka IIWA model description and 4 methods:
Selectively Damped Least Squares,Damped Least Squares,
Jacobi Transpose, Jacobi Pseudo Inverse
Tweak some PD values in Inverse Dynamics example and Robot example.
2016-07-24 22:22:42 -07:00