Commit Graph
3639 Commits
Author SHA1 Message Date
erwin coumans c0a1ad8fcd add enet test for remote visual debugger 2013-05-04 19:50:56 -07:00
erwin coumans 26873328cf gridtable needs to be in the __constant memory space 2013-05-03 11:38:23 -07:00
erwin coumans 09ddf554e4 patch to make Bullet 2.x bridge work (should be applied soon) 2013-05-03 09:25:57 -07:00
erwin coumans 1185de51d5 experiment with first-level batching using object index instead of spatial hash in uniform grid (to avoid tuning average object size for uniform grid) 2013-05-03 01:14:34 -07:00
erwin coumans 6ee9eb9bb5 fix bug in assignment of contact constraints to solver grid (always use dynamic body to determine constraint assignment, otherwise write conflicts can occur)
implement CPU version of narrowphase convex collision, for comparison/debug purposes
start towards cpu/gpu sync, for adding/removing bodies (work in progress)
2013-05-02 09:49:16 -07:00
erwincoumans de17d6044c add missing premake file 2013-05-01 10:14:37 -07:00
erwin coumans 3438d1c8f6 compute actual local workgroup size, instead of a hard-coded value 2013-05-01 10:04:56 -07:00
erwincoumans 6d21d10cb4 add a temporary Bullet 2.x patch to make the Gpu demo work 2013-04-30 18:21:21 -07:00
erwincoumans e999903c15 resolve some naming conflicts between Bullet 3.x and Bullet 2.x
add BasicGpuDemo that bridges Bullet 2.x and Bullet 3.x (still preliminary/crashing/instable)
2013-04-30 18:17:44 -07:00
erwincoumans bf7a779562 fix crash in Test_BitonicSort 2013-04-30 12:40:55 -07:00
Erwin Coumans 86a3cb5d2e only use GPU devices for Bitonic Sort (require workgroup sizes > 1, and most CPU devices only provide 1) 2013-04-30 12:18:46 -07:00
Erwin Coumans d517f2b064 fix stringify.sh 2013-04-30 11:57:43 -07:00
erwincoumans 92f0938af3 add bitonic sort, as comparison.
fix stringify.bat for Windows (need to fix Mac/Linux version too)
2013-04-30 11:40:09 -07:00
Erwin Coumans c5f488fe6d fix Mac build 2013-04-29 23:01:10 -07:00
Erwin Coumans 6b64517817 Merge branch 'master' of https://bitbucket.org/erwincoumans/bullet3_experiments 2013-04-29 22:55:38 -07:00
Erwin Coumans 13e134aba9 fix midi issue with Mac 2013-04-29 22:55:12 -07:00
erwin coumans a5bba9f792 disable missing tests 2013-04-29 22:25:12 -07:00
erwincoumans 3ac332f3a7 reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
erwincoumans 55b69201a9 rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x 2013-04-29 15:19:36 -07:00
erwin coumans 7366e262fd bt -> b3 and BT -> B3 rename for content and filenames 2013-04-28 23:11:10 -07:00
erwin coumans 6bcb5b9d5f tweaks in camera position in demo 2013-04-23 16:30:35 -07:00
erwin coumans f943204aa2 add .bullet loader for GPU demo 2013-04-23 16:07:17 -07:00
erwin coumans 66e5dcf65a add joint/constraint solver support (using CPU, Bullet 2.x solver), in combination with GPU contact solver 2013-04-23 12:03:55 -07:00
erwin.coumans@gmail.com 9abd0b6029 Sorry for the lack of updates, I am preparing Bullet 3.x initial release and get back to merging Bullet 2.x and Bullet 3.x afterwards.
fix some crash in btSoftBody, related to running out-of-memory. You can configure the default maximum memory allocation for the signed distance field using worldInfo->m_sparsesdf.Initialize(hash, maxAllocation);
fix 'exploding' btSoftBody, related to very small masses. You can configure maximum displacement per frame using worldInfo->m_maxDisplacement 
avoid some crash in the world importer
2013-04-22 19:00:58 +00:00
erwin coumans dc1984713a add option for btDbvtBroadphase (comparison) 2013-04-20 23:59:00 -07:00
erwin coumans a00af9d898 fixes to prepare for CPU dynamics bvh broadphase 2013-04-20 11:20:27 -07:00
erwin coumans 1179da4f9d avoid crash when no tree data is available 2013-04-19 23:53:24 -07:00
erwin coumans fbd192f360 allow multiple concave meshes, each with their own bvh 2013-04-19 23:30:29 -07:00
erwin coumans dd315d164d Merge branch 'master' of https://bitbucket.org/erwincoumans/bullet3_experiments 2013-04-19 18:30:24 -07:00
erwin coumans d086090c77 only do gl2cl once
add contact stats option
re-enable a few more demos
2013-04-19 18:30:05 -07:00
erwin coumans fd1b00965a Merge branch 'master' of https://bitbucket.org/erwincoumans/bullet3_experiments 2013-04-18 23:28:48 -07:00
erwin coumans 9ecd898c34 re-introduce Bullet 2.x solver, in Bullet3Dynamics/ConstraintSolver/b3PgsJacobiSolver.*
move b3Contact and b3RigidBody
2013-04-18 23:28:13 -07:00
erwin coumans b883283460 add gpu_initialize demo (to display OpenCL devices using Gwen/OpenGL 3.x instead of Glut 2013-04-18 12:04:48 -07:00
erwin coumans 626f0cf1e3 bt->b3 2013-04-17 17:52:51 -07:00
erwin coumans 3cb80ad1a3 more bt->b3* 2013-04-16 17:13:38 -07:00
erwin coumans e646754228 more bt* to b3* 2013-04-16 17:08:59 -07:00
erwin coumans faabffc23d bt -> b3 rename
add docs
2013-04-15 18:26:09 -07:00
erwin coumans 76e74523f6 rename gpu_sat -> gpu_narrowphase 2013-04-15 12:43:46 -07:00
erwin coumans ecf1752d68 fix resize problem with gwen OpenGLSample 2013-04-14 19:14:38 -07:00
erwin coumans 07b89beb39 bugfix for compound versus concave: compute the DeltaC2 after computing the (child) transforms for proper center 2013-04-12 13:02:35 -07:00
erwin coumans ec0d2ed523 extend Wavefront obj loader to recognize objects (for compound shape creation)
add reproduction of a bug in compound versus concave trimesh
2013-04-12 10:25:11 -07:00
erwin coumans 467a68293b fix convex-plane for > 4 vertices
improve compound demo
2013-04-10 00:03:02 -07:00
erwin coumans e1a4400037 add support for compound hull against plane 2013-04-08 18:42:32 -07:00
erwin coumans ce5652c26a add convex versus plane contact generation 2013-04-08 15:14:39 -07:00
erwin coumans 0a721ce5a3 plane-convex prep 2013-04-08 09:09:29 -07:00
erwin coumans c8fcf779bb add support for compound hulls against concave triangle mesh 2013-04-05 18:29:58 -07:00
erwin coumans 358f4f97a2 add re-usable createGraphicsSphere method in GpuDemo.
introduce and use maxContactCapacity (needs to be fixed in various other contact kernels)
implement sphere versus trimesh
disable new/sequential GPU batching (only uses 1 thread in a warp, slow but works on NVIDIA/Apple OpenCL)
2013-04-04 17:54:45 -07:00
erwin coumans 733572e625 fix btQuaternion(1,0,0,0) ->fix btQuaternion(0,0,0,1) 2013-04-03 18:28:06 -07:00
erwin coumans 4a93c2e704 x() -> x or getX() or [0]
y() -> y or getY() or [1]
z() -> z or getZ() or [2]
w() -> w or getW() or [3]

make sphere-convex and sphere-compound collision work (still issues remaining)
2013-04-03 18:27:36 -07:00
erwin coumans 8cee2e9b23 Merge branch 'master' of https://bitbucket.org/erwincoumans/bullet3_experiments
Conflicts:
	btgui/OpenGLWindow/GLInstancingRenderer.cpp
2013-04-03 09:24:21 -07:00