erwincoumans
c29d445b94
Merge pull request #750 from TIHan/quick_fix1
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Fixed btKinematicCharacterController from clipping through walls in corners.
2016-08-25 20:26:42 -04:00
yunfeibai
c26da8440d
Add slider constraint.
2016-08-25 11:54:59 -07:00
Will Smith
ba4c389c84
Fixed btKinematicController from clipping through walls in corners.
2016-08-19 18:46:07 -05:00
erwincoumans
c50490a6d9
Merge pull request #742 from sinkingsugar/master
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Fixed btKinematicCharacterController runtime crashes
2016-08-17 19:54:14 -07:00
Giovanni Petrantoni
a4a6a3ce57
Fixed btKinematicCharacterController runtime crashes coming from previous pull request (more testing is necessary)
2016-08-17 14:19:58 +09:00
yunfeibai
9c4cfde3d6
Fixed constraint for btMultiBody and btRigidBody.
2016-08-15 13:19:00 -07:00
erwincoumans
d605897d13
Merge pull request #719 from erwincoumans/master
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fix ffmpeg stream to create quicktime compatible videos
2016-07-29 09:07:46 -07:00
erwin coumans
72e329962e
fix ffmpeg mp4 generation under Windows as well.
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remove static variables, make them local, to avoid multithreading issues.
2016-07-28 18:06:03 -07:00
erwincoumans
f38d3c5b69
Merge pull request #720 from MiCroN3000/character_controller_fixes
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Fix kinematic character controller
2016-07-28 13:23:41 -07:00
MiCroN3000
626a913866
The kinematic character controller with various fixes and a few new features like, being able to set any vector for gravity/up, jumping in a certain direction, possibility to use collision masks, angular & linear velocity, angular & linear damping.
2016-07-28 20:15:38 +02:00
erwin coumans
75e86051c2
Add inverse kinematics example with implementations by Sam Buss.
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Uses Kuka IIWA model description and 4 methods:
Selectively Damped Least Squares,Damped Least Squares,
Jacobi Transpose, Jacobi Pseudo Inverse
Tweak some PD values in Inverse Dynamics example and Robot example.
2016-07-24 22:22:42 -07:00
Erwin Coumans
e2bdd7dbb1
fix more memory leaks, ImportURDFExample is now leak-free
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eliminate all run-time memory allocation (except for mouse-pick/ray-intersection) in ImportURDFExample
2016-07-16 17:40:44 -07:00
erwin coumans
7633cfb800
prepare robotics learning examples, see examples/RoboticsLearning/b3RobotSimAPI.h
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prepare compliant contact work, urdf loading of parameters (see data/cube.urdf)
2016-07-11 00:26:40 -07:00
Erwin Coumans
178dd54ca5
remove printf's and fix an issue in btMultiJointMotor in previous commit
2016-06-27 16:10:13 -07:00
erwincoumans
a15eb3035e
default gains 1 -> 0.1
2016-06-24 11:12:19 -07:00
Erwin Coumans
c17c39c2c9
move PD control from PhysicsServerCommandProcessor into btMultiBodyJointMotor
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improvements/changes in pybullet API
2016-06-24 11:06:56 -07:00
Erwin Coumans
53a0772257
fix some issues related to controlling a robot/multibody beyond body index 0
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(most testing happened with a single robot/multibody so far)
preliminary pybullet.setJointControl implementation
2016-06-16 18:46:34 -07:00
Erwin Coumans
149129826a
remove unused findex from btTypedConstraint.h
2016-06-13 18:33:18 -07:00
Erwin Coumans
098e0158ea
fix compile issue(s) in BT_USE_DOUBLE_PRECISION mode
2016-05-26 18:21:57 -07:00
Erwin Coumans
59b32b7af1
re-enable command log and playback in physics server
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report applied motor torque in physics server
2016-04-08 18:17:17 -07:00
erwincoumans
fe92de3e50
add infrastructure float btMultiBodyLink m_jointDamping, m_jointFriction (actual damping/friction is in a separate commit)
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add door.urdf for testing damping/friction
2016-03-17 14:54:46 -07:00
erwin coumans
6c9bfce975
Support btMultiBody soft contact using ERP and CFM. Also support custom relaxation parameter to allow successive over relaxation.
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Added demos for rigid and multi body soft (compliant) contact.
Will also add simplified Hertz compliant contact, by dynamically modifying the ERP/CFM to mimic a non-linear spring.
Note that btManifoldPoint is growing too big, we need to implement proper contact constraints derived from btTypedConstraint.
2016-02-22 18:40:00 -08:00
erwin coumans
645a88176d
Enable softness for btRigidBody contacts. This is implemented by some value (CFM, constraint force mixing) to the main diagonal of A.
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CFM for contacts use world CFM value by default, and can override with custom CFM value using the
BT_CONTACT_FLAG_HAS_CONTACT_CFM stored in m_contactPointFlags.
Boolean m_lateralFrictionInitialized is replaced 'BT_CONTACT_FLAG_LATERAL_FRICTION_INITIALIZED' flag stored in int m_contactPointFlags in btManifoldPoint.
Enable successive over-relaxation parameter (SOR) for contacts. btMLCPSolver uses global CFM.
In one of the next commits, contact softness will be enabled btMultiBody contacts.
Also need to review use of CFM in btMLCPSolvers (only world CFM is used at the moment)
2016-01-22 17:43:36 -08:00
Erwin Coumans
46ddfa39d7
remove unused function in btRigidBody (btSetCrossMatrixMinus)
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thanks to Stefan for reporting.
2015-12-08 07:54:19 -08:00
Andrew Meadows
c0c1691c25
fix whitespace formatting in cmake files
2015-12-07 14:08:04 -08:00
Erwin Coumans
5da9e37a05
add BT_DECLARE_ALIGNED_ALLOCATOR() for btTypedConstraint
2015-11-26 12:43:10 -08:00
Erwin Coumans
f6a8079353
sync repo
2015-11-11 12:44:26 -08:00
erwincoumans
3b9b803683
b3CreateBoxCommandSetColorRGBA: allow to specify color when creating bodies through shared memory API
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Parse and use colors from URDF file (single rgba color per link, not per visual)
Rename btMultiBody 'stepVelocities' to 'computeAccelerationsArticulatedBodyAlgorithmMultiDof'
btHashMap, add const Value* operator[]
remove a few more obsolete btMultiBody methods (on the non-multi-dof path)
fix spelling typo in fillConstraintJacobianMultiDof (fil -> fill)
Add mention to Jakub Stepien for his work on btMultiBody
2015-11-06 17:11:15 -08:00
erwincoumans
2920d7e61f
Only support btMultiBody multi-dof version (remove non-multi-dof path)
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Use ATTRIBUTE_ALIGNED16 for btMultiBody
Always disable parentCollision for btMultiBody::setupFixed
2015-11-05 21:17:46 -08:00
erwincoumans
cb13054f2e
Merge pull request #465 from cameronwhite/conetwist-motor
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Use the max motor impulse for cone twist constraints when the motor is enabled.
2015-09-10 18:08:19 -07:00
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3d10338ed5
fix warnings (thanks to Aaron!)
2015-09-10 17:52:41 -07:00
Cameron White
86880a2795
Only use the max motor impulse if it is positive (it defaults to -1).
2015-08-27 16:03:02 -04:00
Cameron White
29b251e81b
Use the max motor impulse if the motor is enabled.
2015-08-04 10:54:34 -04:00
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eb6663ed4b
further work on shared memory API
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fix dependency of BulletDynamics to Bullet3Common (b3Printf)
2015-08-02 14:00:43 -07:00
Erwin Coumans
26531f3fbc
fix some warnings, disable gimpact by default in world importer,
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use DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS by default for now,
until we find the issue with some failing test cases in btMultiBody
fix a crashing issue in MyMultiBodyCreator.cpp (uninitialized variable)
disable excessive debug printf in URDF2Bullet
2015-07-27 13:28:47 -07:00
Erwin Coumans
8e163c984d
allow to control of powered joints after loading a URDF file, through shared memory
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more refactor of shared memory joint control API
2015-07-20 23:35:29 -07:00
Erwin Coumans
7698d5f95c
fix some out-of-date comments in btMultiBody, thanks to Thomas Buschmann
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disable disactivation for btRigidBody in import urdf demo, increase strength of joint motor for btMultiBody
2015-07-15 17:39:43 -07:00
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1b9eedd026
make btMultiBody destructor virtual (public github commit)
2015-07-12 14:56:47 -07:00
erwincoumans
6c9ce344ea
fix shadowmap crash on some Intel GPUs, see https://github.com/bulletphysics/bullet3/issues/4
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remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib
transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names
tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer
also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)
2015-07-10 22:20:06 -07:00
erwincoumans
f6f76901fd
First draft of btMultiBody serialization, including optional names for base, link and joints (see ImportURDFDemo/ImportURDFSetup.cpp how this is done)
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Bump up version number to 2.84 because of new serialization data.
2015-07-09 17:36:00 -07:00
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3431773800
expose btMultiBodyConstraint applied impulse (force) on its degree of freedom(s),
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only tested for btMultiBodyJointMotor for now.
See also MultiBody/MultiBodyConstraintFeedback example
2015-07-06 23:00:46 -07:00
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33b0d429ba
apply newForceTorque.diff patch: it will allow to report
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joint reaction force/torque, while using impulse-based response
for btMultiBody
2015-07-06 16:40:09 -07:00
Erwin Coumans
bc8b95dd9d
remove some warnings
2015-06-26 12:59:48 -07:00
erwin coumans
3b4ad1cd5a
add the option to shift the applied force/torque for a multibody joint (mobilizer) to the joint frame origin
2015-06-25 15:09:35 -07:00
Erwin Coumans
d830681674
add option for rigid body/typed constraint to set target velocity
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compare joint feedback between multi body and rigid body. initial results are promising (not exactly the same, but reasonably close)
2015-06-24 23:19:00 -07:00
erwin coumans
b14afba350
more work-in-progress on joint-torque sensor sample and server/client shared memory API
2015-06-22 15:30:57 -07:00
erwin coumans
6e9eb13235
implement joint reaction forces for mobilizer motor/limit, by passing the constraint forces as 'external forces' and going through the Articulated Body Algorithm
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minor refactor for forwardKinematics, store the cached world transform in each btMultiBody::link
2015-06-19 15:51:24 -07:00
erwincoumans
89edc40d61
First step in btMultiBody joint force/torque feedback. There is still some work to be done for 'mobilizer limit/motor'.
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See examples/MultiBody/TestJointTorqueSetup and examples/Constraints/TestHingeTorque for joint feedback.
2015-06-19 09:18:27 -07:00
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41aa58560b
add TestHingeTorque example using btRigidBody and btHingeConstraint, setup is similar to TestJointTorque using btMultiBody and a revolute joint.
2015-06-15 23:12:29 -07:00
Erwin Coumans
02fbcd2a05
reorder initializer
2015-06-11 11:48:43 -07:00