Commit Graph
1768 Commits
Author SHA1 Message Date
erwin.coumans bc73c91a39 Converter from Havok .hkx to COLLADA Physics .dae files. Patch for SimpleLoadDemo.cpp. Requires Havok 5.5 SDK, free for download from Intel website. 2008-08-01 04:57:26 +00:00
erwin.coumans 23d9483ea9 use k/l to steer Bunny car (avoid keyboard conflicts) 2008-08-01 02:45:13 +00:00
erwin.coumans e61e1878cd start with Bunny car 2008-08-01 02:43:30 +00:00
erwin.coumans e2daa1c277 fixes to compile on OSX, minor addition to ChangeLog 2008-08-01 02:19:26 +00:00
erwin.coumans 4894f24c9a Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
2008-08-01 01:04:45 +00:00
erwin.coumans af4520801b + Fix btSubsimplexConvexCast
Thanks to Nacho, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2422)
Fix in rendering, GL_STENCIL
+ btTriangleIndexVertexArray indices should be unsigned int/unsigned short int,
+ Made InternalProcessAllTriangles virtual, thanks to 
Both thank to Fullmetalcoder, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2401
+clamp impulse for btPoint2PointConstraint
Thanks to Martijn Reuvers, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2418
+ Free memory of bvh, pass in scaling factor (optional)
Thanks to Roy Eltham, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2375
2008-07-31 19:44:28 +00:00
erwin.coumans 9cd83c004b + add dummy getcwd/getenv for PS3 compatibility
+ disable HAVE_SIGNAL_H 0 for LibXML
+ removed unused variable in btCollisionWorld
+ removed unused variable in btSequentialImpulseConstraintSolver
2008-07-28 23:15:43 +00:00
erwin.coumans 3ca977e39f Patch by Nathanael Presson: (needs some more work, some of the demos don't show properly (RayCaster, CollisionInterfaceDemo,'g' key is already occupied in ConcaveDemo etc)
btDbvtBroadphase:
- Fixed a performance issues reported by 'reltham'
- Added btDbvtBroadphase::optimize() for people who want good performances right away or don't do dynamics.
- fixed compilation issues when DBVT_BP_PROFILE was set.

btSoftBody:
- Fixed singular matrix issues related to polar decomposition (flat meshes).

DemoApplication:
- Shadows (enable/disable through 'g' or DemoApplication::setShadows(bool)).
- Texture can be enable/disable through 'u'

CDFramework:
- fixed compilation issues.
2008-07-28 04:33:55 +00:00
erwin.coumans 9e2e77d578 fixed accidental bug, introduced while getting rid of for (int i... for (int i... 2008-07-22 15:39:33 +00:00
erwin.coumans a9a67d62c3 Fixed memory leak in btDbvtBroadphase
http://code.google.com/p/bullet/issues/detail?id=66
2008-07-22 15:07:04 +00:00
erwin.coumans 3483e2dfc8 Fix btSoftBody so it compiles with older compilers, such as MSVC 6.0
Add support for angularFactor for applyForce, see http://code.google.com/p/bullet/issues/detail?id=59&can=1
2008-07-22 15:00:25 +00:00
erwin.coumans d71f8d6623 Added several updates for btSoftBody: convex cluster collision detection, new constraints, new demos (only enabled in SoftBodyDemo, todo for AllBulletDemos) etc.
Thanks a lot to Nathanael Presson for this update.
2008-07-22 02:22:01 +00:00
erwin.coumans fe5033119b Add some accessor methods to btHingeConstraint and btSliderConstraint, to allow conversion.
Thanks to Roman Ponomarev.
2008-07-22 02:15:17 +00:00
erwin.coumans 016db0b3c5 Bind the SplitImpulse button to SimulationParameters and use the Objective-C SplitImpulse variable
Thanks to Shamyl Zakariya for the OSX Interface Builder help!
2008-07-16 23:58:23 +00:00
erwin.coumans 884a494412 make the source code compile with older compilers again (Visual Studio 2006 in particular)
renamed btDbvt::Volume to btDbvtVolume and btDbvt::Node to btDbvtNode to distinguish from btSoftBody::Node
2008-07-15 23:27:18 +00:00
erwin.coumans 6f8b396575 use different namespace for SPU version of btGjkEpa2 to avoid name clashes. 2008-07-14 17:19:50 +00:00
erwin.coumans 7acd12243d Added missing projectfiles for MultiMaterialDemo,
Thanks reltham for reporting!
2008-07-12 06:23:57 +00:00
erwin.coumans 8f3e9603f3 + fixed issue related to temporary/root collision shape in btCollisionObject
+ normalize plane normal input for btStaticPlaneShape
+ fixed issue related to swapped collision detectors (SphereTriangleDetector in particular)
Thanks a lot to Andrey Tuganov for reporting the issue and his reproduction case ( http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2143 )
2008-07-11 05:39:31 +00:00
john.mccutchan dcf9f8d857 Don't define __int64 type in btQuickprof.h 2008-07-10 23:26:17 +00:00
john.mccutchan 31dfbf55e1 Compile fixes
Added getOwnsBvh to btBvhTriangleMeshShape
2008-07-10 23:22:29 +00:00
erwin.coumans 1c0fa00bc7 + provide access to 'root' collision shape, in case the original collision shape is temporarily replaced by a child collision shape.
+ added MultiMaterialDemo showing how to use the new btTriangleIndexVertexMaterialArray.
Thanks to Alex Silverman for this contribution!
2008-07-10 22:19:30 +00:00
erwin.coumans b66e5350d0 rename HasHit method to hasHit
rename AddSingleResult to addSingleResult
moved collision filtering for btCollisionWorld::rayTest and btCollisionWorld::convexSweepTest from argument to the callback needsCollision
2008-07-09 23:30:21 +00:00
erwin.coumans 9996da6f2d Update to btDbvt and btDbvtBroadphase, thanks to Nathanael Presson 2008-07-09 22:45:01 +00:00
erwin.coumans b9bc96e22b use a btCollisionWorld instead of btDynamicsWorld, thanks reltham for the feedback
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2317&p=9197#p9197
2008-07-09 18:41:41 +00:00
erwin.coumans 2c224b41c5 bump up the version to 2.70, and add (non-working) button for OSX template 2008-07-09 05:13:18 +00:00
erwin.coumans 104787aeaf updated projectfiles for character demo 2008-07-09 05:12:03 +00:00
erwin.coumans dcd57f333b + improved KinematicCharacterController
+ improved btSubsimplexConvexCast, btContinuousConvexCollision and btGjkConvexCast to support configuration that start in touching/penetration, required for 'sliding'.
+ added files to CMakeLists.txt for CharacterController
+ bump up version to 2.70 (preparation for beta)
2008-07-09 00:08:49 +00:00
erwin.coumans 76bac83937 Added new files to CMakeLists.txt for CharacterDemo
Use relative path, #include "../BspDemo/BspLoader.h"
2008-07-03 23:47:38 +00:00
erwin.coumans b6af86bd98 need to include <windows.h> before glut.h (issue with glui.h) 2008-07-03 23:24:56 +00:00
john.mccutchan a7f9bb8c8a More KinematicCharacterController work. 2008-07-03 22:27:49 +00:00
erwin.coumans 65116fd3d3 Minor cleanup of CMakeLists.txt files, it works better with Code::Blocks+MinGW (glut32,opengl32,glu32) 2008-07-03 21:21:44 +00:00
john.mccutchan de1f2631f4 Abstracted character controller interface
Renamed old character controller to DynamicCharacterController
First start at KinematicCharacterController. Still has bugs.
2008-07-02 23:19:02 +00:00
erwin.coumans db146019f1 Fixed debug drawing for btCapsuleShapeX and btCapsuleShapeZ 2008-07-02 23:07:27 +00:00
erwin.coumans dbc464f831 Applied patch from Alex Silverman, to swap the partId/triangleId correctly.
http://code.google.com/p/bullet/issues/detail?id=54
Thanks for the patch!
2008-06-26 23:52:39 +00:00
erwin.coumans 50d41b624b Finally applied patch to removeChildShape from btCompoundShape
http://code.google.com/p/bullet/issues/detail?id=51
Thanks to Ola Røer Thorsen for the patch!
2008-06-26 23:29:42 +00:00
erwin.coumans 52de9fee03 add profiling for 'calculateOverlappingPairs' 2008-06-25 01:26:02 +00:00
erwin.coumans e854a5133b add support for non-power-of-2 dma sizes (for small dma transfers)
add setBroadphase
2008-06-24 02:15:06 +00:00
erwin.coumans d16c1b615f pass in reference to actual contact point in cache, rather then temporary value, should fix issue 53
http://code.google.com/p/bullet/issues/detail?id=53
Thanks Alex Silverman for reporting and suggested fix
Changed addContactPoint to lowercase
2008-06-22 03:30:55 +00:00
erwin.coumans 441c729169 Clear the user cache, when re-using an existing contact point in the contact cache (btPersistentManifold).
Issues reported here: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2257
2008-06-22 03:15:31 +00:00
erwin.coumans 8634b6ba14 fixed a few issues with BulletColladaConverter/ColladaConverter.cpp, related to constraints. 2008-06-05 05:09:47 +00:00
erwin.coumans 35083aae4a moved predictUnconstraintMotion to SPU 2008-06-04 02:39:37 +00:00
erwin.coumans 8827d5dbfb undo btQuadWord changes, added integration in parallel SpuSampleTask 2008-06-04 02:01:41 +00:00
erwin.coumans 5e3777ddd2 added sample task, for multi threading tests
added union vec_float4 m_Vec128; for btVector3 for SPU and PPU.
2008-06-03 21:24:34 +00:00
erwin.coumans 8028fa4999 debug draw contact numbers in black, not green (hurts the eyes) 2008-05-29 05:37:50 +00:00
erwin.coumans d49aeb9dff + improved split impulse constraint solver option
+ improved friction warm starting
+ made constraint solver configuration more consistent (moved m_solverMode into btContactSolverInfo)
+ reset timing in CDTestFramework after initialization (SAP init destorts timings)
+ make it easier to change default sizes for stack allocator in btDefaultCollisionConfiguration
2008-05-29 03:33:32 +00:00
erwin.coumans 6457f5a961 more changes in btGjkEpa2, thanks to Nathanael 2008-05-27 01:09:16 +00:00
erwin.coumans 596e94dfd1 fixes in GJK/btGjkEpa2, thanks to Dev0 for reporting and Nathanael for fixing 2008-05-25 17:45:13 +00:00
erwin.coumans 3726af466e removed obsolete files, make CDTestFramework compile again 2008-05-25 07:32:44 +00:00
erwin.coumans 88ee734bfb added custom memory allocator registration, thanks to Sly.
call CProfileManager::CleanupMemory(), to cleanup btQuickprof memory.
changed include from #include <new.h> to #include <new> in btOdeQuickstepConstraintSolver.cpp
2008-05-24 06:10:09 +00:00
erwin.coumans 3a94e70370 don't enable concave mesh for soft body demos (work-in-progress) 2008-05-24 05:32:54 +00:00