3ca977e39f006a84d01e1f12e9d7745d422afc73
btDbvtBroadphase: - Fixed a performance issues reported by 'reltham' - Added btDbvtBroadphase::optimize() for people who want good performances right away or don't do dynamics. - fixed compilation issues when DBVT_BP_PROFILE was set. btSoftBody: - Fixed singular matrix issues related to polar decomposition (flat meshes). DemoApplication: - Shadows (enable/disable through 'g' or DemoApplication::setShadows(bool)). - Texture can be enable/disable through 'u' CDFramework: - fixed compilation issues.
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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