Erwin Coumans
ee3680765e
fixes for RemoteGUIHelper
2019-06-14 14:34:56 -07:00
Erwin Coumans
6160b52fd7
graphicsServer to workaround OpenGL issues on some servers.
2019-06-13 23:24:22 -07:00
erwincoumans
71b1191947
texture caching and geometry caching (PhysX) for much faster loading of many same objects, helps benchmarking/comparison.
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add command-line args for PhysX (numCores=..., solver=tgs, )
2019-02-21 19:24:18 -08:00
Erwin Coumans
ac18c95ea1
fix some race conditions
2018-11-05 10:04:19 -08:00
Erwin Coumans
f6ea2a7379
fix a potential data race condition.
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remove createObstacleCourse programmatic creation part until we can steam vertices/indices.
2018-11-01 10:20:54 -07:00
Erwin Coumans
438e082b33
PyBullet: remove a potential race condition
2018-11-01 07:27:37 -07:00
erwincoumans
bb305c6ebc
allow to provide rayCastBatch in local 'from'/'to' with a parent/link index, b3RaycastBatchSetParentObject
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If parentObjectUniqueId provided, convert local from/to into world space coordinates
AddUserDebugLins: don't block when replacing an item
Fix examples/pybullet/examples/inverse_kinematics.py
2018-10-10 23:31:50 -07:00
erwincoumans
dba239fe8d
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
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A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
erwincoumans
ab8f16961e
Code-style consistency improvement:
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Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
erwincoumans
0b08881ab8
wait until a frame is rendered, when using the COV_ENABLE_SINGLE_STEP_RENDERING command (Windows and Linux only)
2018-09-15 14:22:31 -07:00
Tigran Gasparian
35a55b2056
Changes tickPlugins to reportNotifications and only calls the processNotifications function on the plugins when there are actually notifications available. tickPlugins will to into a separate PR.
2018-07-25 14:47:34 +02:00
Tigran Gasparian
c59afb88c4
Notify plugins on certain events (e.g. body added).
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This also adds a periodic tick function to plugins, giving them periodically control over the simulation thread, even when the simulation is paused.
2018-07-24 14:12:16 +02:00
Erwin Coumans
b5495e789d
Change constraint solver threshold-based termination condition on residual of velocity threshold, not on residual of impulse threshold.
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This avoids issues with systems with large mass ratios.
Test: add this to BasicDemo/BasicExample.cpp in initPhysics
m_dynamicsWorld->getSolverInfo().m_numIterations = 1000;
m_dynamicsWorld->getSolverInfo().m_leastSquaresResidualThreshold = 1e-4;
2018-07-22 11:30:16 +02:00
erwincoumans
49b0ec08e1
PyBullet: allow to replace existing debug lines in addUserDebugLine through the replaceItemUniqueId argument
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See batchRayCast.py for example usage
2018-06-22 16:47:20 -07:00
Erwin Coumans
0b2c9ea645
PyBullet: avoid a crash in SHARED_MEMORY_SERVER
2018-05-20 12:20:06 +10:00
Erwin Coumans
28b86ba0a4
fix some tsan issues (thread sanitizer)
2018-05-16 08:32:21 -07:00
Erwin Coumans
d17d496f97
fix potential asan/tsan issue
2018-05-15 13:24:28 -07:00
Erwin Coumans
7383843b24
expose PyBullet.SHARED_MEMORY_SERVER
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connect from 1 different PyBullet client using PyBullet.SHARED_MEMORY)
(don't use more than 1 other client to submit commands in parallel)
2018-05-07 15:57:36 -07:00
erwincoumans
3a5f778b70
expose lsMemory destroy function to release thread memory
2018-05-02 14:32:43 -07:00
erwincoumans
d7e81590b5
fix a memory leak
2018-05-02 12:24:31 -07:00
yunfeibai
6b97e1e604
Expose API to set projective texture instead of using global.
2018-03-20 21:28:47 -07:00
yunfeibai
37696dd87e
Add Bullet C API and pybullet API to set projective texture matrices.
2018-03-18 18:45:54 -07:00
Erwin Coumans
159fef5818
PyBullet: explicit sync transform right before hardware OpenGL getCameraImage
2018-03-09 09:56:03 -08:00
erwincoumans
73a4334e30
explicitly remove textures during resetSimulation
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move glViewport to Win32Window
2018-02-21 23:22:16 -08:00
erwincoumans
9ffb05eb3b
fix double->float issue by cast, fixes issue #1510
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fix possible out-of-bounds access in btMultiBody
2018-01-15 11:59:00 -08:00
Erwin Coumans
79d78a325a
Start of a urdfEditor.py, limited support to extract a URDF from a PyBullet body.
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Use btCylinderShapeZ for URDF cylinder, instead of converting it to a btConvexHullShape.
Implement PyBullet.getCollisionShapeData
Extend PyBullet.getDynamicsInfo / b3GetDynamicsInfo, remove flag (don't rely on API returning a fixed number of elements in a list!)
Extend PyBullet.getJointInfo: add parentIndex
2018-01-03 19:17:28 -08:00
Erwin Coumans
5517cbc4e0
add segmask_linkindex.py example using p.getCameraImage(320,200,flags=p.ER_SEGMENTATION_MASK_OBJECT_AND_LINKINDEX)
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to extract object unique id and link index from segmentation mask in getCameraImage
2017-12-28 12:37:07 -08:00
Erwin Coumans
afd1066c50
pybullet.getCameraImage: preparation to expose link index in segmentation mask buffer
2017-12-28 10:18:35 -08:00
Erwin Coumans
88289c032e
fix canvas issues from previous commit
2017-11-18 17:20:21 -08:00
erwincoumans
099a6f65f3
tweak zbuffer visualization, show targetpos in example browser
2017-11-18 15:18:46 -08:00
erwincoumans
81146a4090
pybullet: move RGB,depth, segmentation mask preview windows to the right
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remove some dead code from PhysicsServerCommandProcessor.cpp
2017-11-18 13:21:20 -08:00
erwincoumans
e2d29d4048
also enable depth and segmentation mask preview window in example browser/pybullet
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You can disable/enable all preview windows using:
p.configureDebugVisualizer(p.COV_ENABLE_RGB_BUFFER_PREVIEW,0/1)
p.configureDebugVisualizer(p.COV_ENABLE_DEPTH_BUFFER_PREVIEW,0/1)
p.configureDebugVisualizer(p.COV_ENABLE_SEGMENTATION_MASK_PREVIEW,0/1)
2017-11-17 13:33:27 -08:00
erwincoumans
ed8de36ffa
pybullet: allow to replace existing text, to avoid flickering (remove/add)
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allow texture caching (disable using the disable file caching)
2017-10-25 08:15:01 -07:00
erwincoumans
de44e4811a
fix pybullet.addUserDebugText borders around letters
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bump up pybullet version
In a few pybullet examples, first connect to SHARED_MEMORY, if not connected use GUI mode
2017-10-10 22:11:32 -07:00
erwincoumans
c155e105a5
unlock thread at exitPhysics
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pybullet: don't crash in inverse kinematic if #dofs don't match due to free base
C-API: don't crash if status/statusHandle = 0
2017-10-10 11:10:42 -07:00
erwincoumans
e5d4c73c40
fix very rare threading issue, let main thread compute the UID for user debug items
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add collision model to cartpole.urdf
2017-10-09 22:40:53 -07:00
erwincoumans
2f2f070ab5
allow changeVisualShape (rgbaColor, specularColor and texture) for maximal coordinates rigid body (btRigidBody)
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Make the examples\pybullet\examples\createVisualShape.py a bit more interesting
2017-10-08 11:34:42 -07:00
Erwin Coumans
027178ae6f
fix some compile issues/bugs
2017-10-06 15:34:25 -07:00
Erwin Coumans
26d32f2aa8
improve loading performance of large textures:
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option to disable tinyrenderer, use p.configureDebugVisualizer(p.COV_ENABLE_TINY_RENDERER,0)
also make sure to use p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0) before loadURDF, and enable rendering afterwards using p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,1)
reorder 2 loops, making the flip texels twice as fast (cache coherency),
single memcpy of entire texture in tinyrenderer, instead of per-pixel copy (memory layout is the same)
add lots of B3_PROFILE timings, to see where time is going
2017-10-06 13:46:24 -07:00
erwincoumans
b572fe43f9
fix signal handling in ExampleBrowser on linux/mac on termination
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expose all analogue axes from OpenVR (5 controllers, each x,y -> 10 floats) in pybullet.getVREvents(allAnalogAxes=1)
2017-10-05 12:59:58 -07:00
Erwin Coumans
3f21e528f0
revert name 'v' -> 'u' (backward compatibility) and 'u' -> 't'
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make vr_kuka_setup.py load faster, by disabling rendering during loading
allow to setRealTimeSimulation(0) in VR
2017-09-02 11:35:54 -07:00
Erwin Coumans
88897cc744
implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added)
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See also examples\pybullet\examples\changeTexture.py
2017-06-30 19:11:43 -07:00
Erwin Coumans
dd3d55610b
fixes in pybullet.loadTexture, changeVisualShape replacing texture.
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(also works for OpenGL3 renderer now)
2017-06-30 13:35:07 -07:00
Erwin Coumans
2e6f8c271e
allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking
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pybullet.getMouseEvents / b3RequestMouseEventsCommandInit
2017-06-17 13:29:14 -07:00
Erwin Coumans
ee8fd56c5e
prepare to train racecar using ZED camera pixels (CNN+DQN)
2017-06-13 16:04:50 -07:00
Erwin Coumans
0958e8f473
only show debug camera RGB pixels by default
2017-06-13 14:07:58 -07:00
Erwin Coumans
c84416d932
add debug view for getCameraImage (RGB, depth, segmentation mask)
2017-06-13 10:53:24 -07:00
Erwin Coumans
c1e32e6428
fix potential memory leaks
2017-06-07 19:00:44 -07:00
yunfeibai
bfcbb339cf
Merge remote-tracking branch 'upstream/master'
2017-06-02 18:26:04 -07:00
yunfeibai
0a29c8d9af
Get debug visualizer camera yaw, pitch, dist, and target.
2017-06-02 18:24:51 -07:00