218d4d1394b2af1e60c53df31a24a04e6a5766bd
use a separate default cfm for the MLCP solver, it is a very sensitive value for Dantzig (and Lemke)
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org
Description
Languages
Wavefront Object
70.5%
C++
13%
Mathematica
8.2%
COLLADA
5.8%
C
2%
Other
0.4%