325fc0bab089c7cb6cd7d77b9e01b989140be11e
Add CMake install support for libbulletmath,libbulletcollision,libbulletdynamics,libbulletsoftbody,and toplevel include files Options to enable/disable BUILD_DEMOS and BUILD_ETRAS Fixed compile issue in BulletMultiThreaded Fixed double-precision issues with btMatrix3x3::getEulerZYX
Added btAxisSweep3::resetPool, to avoid non-determinism due to unsorted linked-list, thanks to Ole K., See http://code.google.com/p/bullet/issues/detail?id=126
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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