3da9c832aef0eea74ecc8221d834e9a879f43a43
Some developers only initialize the world position, and not the orientation -> uninitialized data. We should probably add some warning in btTransform, in debug mode. Note we don't initialize btTransform/btQuaternion/btVector3/btMatrix3x3 default constructor, for performance reasons.
remove some warnings, thanks to Zenja http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=4063
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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