Files
bullet3/examples
erwin coumans 4a705d1e03 Add kiva_shelf to prepare for picking/grasping task
Fix uninitialized variable jointDamping/jointFriction in SDF importer
Add SDF <pose> parsing in visual, inertial, collision elements.
Slight improvement in TinyRender loading performance of largish meshes (30k vertices)
Reduce #define MAX_SDF_BODIES to 500, due to some issue in client code, todo: figure out what the issue is.
b3RobotSimAPI support SDF file loading
Tiny improvement in OpenGL hardware renderer lighting, to distinguish faces without textures
2016-07-14 00:05:57 -07:00
..
2016-05-13 18:45:56 -07:00
2016-05-01 15:48:03 +02:00
2016-03-10 21:15:23 -08:00
2016-05-13 18:45:56 -07:00
2016-05-13 18:45:56 -07:00