Commit Graph

425 Commits

Author SHA1 Message Date
erwin coumans
4a705d1e03 Add kiva_shelf to prepare for picking/grasping task
Fix uninitialized variable jointDamping/jointFriction in SDF importer
Add SDF <pose> parsing in visual, inertial, collision elements.
Slight improvement in TinyRender loading performance of largish meshes (30k vertices)
Reduce #define MAX_SDF_BODIES to 500, due to some issue in client code, todo: figure out what the issue is.
b3RobotSimAPI support SDF file loading
Tiny improvement in OpenGL hardware renderer lighting, to distinguish faces without textures
2016-07-14 00:05:57 -07:00
Erwin Coumans
10cc6f14cb add option to use hardware OpenGL renderer for synthetic camera 2016-07-12 18:16:13 -07:00
erwincoumans
787cb0cb17 Merge pull request #648 from benelot/master
Create Inclined Plane, Newton's Cradle and Multi-Pendulum examples for the Bullet Example Browser
2016-07-11 22:17:31 -07:00
erwincoumans
5249ca7ceb Merge pull request #690 from hujiajie/master
[WIP] Suppress compiler warnings.
2016-07-11 18:13:58 -07:00
Benjamin Ellenberger
b73bcead4b Merge remote-tracking branch 'upstream/master 2016-07-11 23:31:49 +02:00
Benjamin Ellenberger
5f03b039a5 Change btVector3/btQuaternion to const btVector3&/btQuaternion&.
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Parameters such as btVector3/btQuaternion need to be passed as const reference, not by value (it causes SIMD alignnment errors on Windows).
2016-07-11 23:22:17 +02:00
Benjamin Ellenberger
ed13cc6c26 Add a slider to displace pendula via GUI.
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The slider applies the selected displacement force according to the chosen scalar and falls back to zero when moved below an absolute value of 0.2.
2016-07-11 23:07:48 +02:00
Benjamin Ellenberger
5112de3e3f Fix premake.lua missing includes.
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Due to using Cmake for the creation of the example, the premake.lua file was not correctly updated. This commit adds the missing includes by including all files using a wildcard.
2016-07-11 21:50:32 +02:00
erwincoumans
e2e750efb2 Merge pull request #689 from erwincoumans/master
prepare robotics learning examples, see examples/RoboticsLearning/b3R…
2016-07-11 10:38:38 -07:00
hujiajie
d776f06815 [WIP] Suppress compiler warnings.
Visual Studio C4099: 'CommonExampleInterface': type name first seen using 'class' now seen using 'struct'.
2016-07-11 18:02:42 +08:00
erwin coumans
7633cfb800 prepare robotics learning examples, see examples/RoboticsLearning/b3RobotSimAPI.h
prepare compliant contact work, urdf loading of parameters (see data/cube.urdf)
2016-07-11 00:26:40 -07:00
hujiajie
8c573177eb [Working In Progress] Suppress compiler warnings.
Suppress several warnings about unused variables.
2016-07-10 23:18:03 +08:00
erwincoumans
81ae53e3a4 Merge pull request #683 from erwincoumans/master
VR support in PhysicsServerExample, physics runs in its own thread.
2016-07-09 15:24:40 -07:00
erwin coumans
02582e3a78 shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
add test for VR HUD/sub-titles
fix issue in previous commit, partial string use %.8s not %8.s
use long long int in b3Clock
fix warning/error in pointer alignment in serialization
Fix pybullet Windows compilation.
(thanks to bkeys/https://github.com/bulletphysics/bullet3/pull/687)
2016-07-09 15:09:09 -07:00
Brigham Keys, Esq
06d6c9fc3a There was a typo I came across when cross compiling
TLDR; I fixed a typo for the windows build.
 - bkeys
2016-07-08 16:30:01 -05:00
Erwin Coumans
35b260b252 Merge remote-tracking branch 'bp/master' 2016-07-08 08:20:16 -07:00
erwin coumans
60d2b99151 Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
Improve rendering performance. OpenVR experience is smooth now.
commit needs a bit more testing before pushing in main repo.
2016-07-07 19:24:44 -07:00
Jasmine Hsu
993bd52fe2 fix minor issues - arg parse size, spelling, duplicate function definition 2016-07-07 13:56:32 -07:00
erwincoumans
9d629bdcd7 Merge pull request #672 from hellojas/renderImage
Render image with camera_pos, target_pos, camera_up vector as arguments
2016-07-07 12:42:41 -07:00
erwin coumans
d0f20eafd1 Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR.
Add option to have Z as up-axis for VR examples.
Add OpenVR LICENSE + README file
Don't crash VR app when no HMD is detected, just exit.
For now, don't request debug lines in client, it slows down physics server in VR mode too much.
2016-07-02 18:53:19 -07:00
erwin coumans
58206b7962 Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift,
(Windows-only first, later Linux and OSX)
Use premake to build, use --enable_openvr flag
2016-06-30 16:03:38 -07:00
Jasmine Hsu
43011bdb3b merge upstream/master to latest commit ed9be25 2016-06-27 13:53:43 -07:00
Jasmine Hsu
f6bead7152 edit method definitions (docstring) for calling renderImage() 2016-06-27 13:51:28 -07:00
Jasmine Hsu
e24ec9e8c0 nearVal and farVal as params 2016-06-27 13:18:12 -07:00
Jasmine Hsu
5d5e7df7c5 exposing near/far values as params; commented out debug printf which caused failed checks 2016-06-27 11:19:57 -07:00
Benjamin Ellenberger
50b6003470 Merge remote-tracking branch 'upstream/master' 2016-06-27 15:14:47 +02:00
Benjamin Ellenberger
e16082a7cd Refactor Newton's Cradle. Implement Newton's Cradle with Softbody ropes. 2016-06-27 15:14:36 +02:00
erwincoumans
ed9be25570 Merge pull request #669 from hellojas/loadURDF
fix loading urdf at default position (0,0,0)
2016-06-26 19:12:20 -07:00
Erwin Coumans
013dbda023 implement a few more pybullet methods:
pybullet_applyExternalForce, pybullet_applyExternalTorque, pybullet_setTimeStep,
pybullet_resetBasePositionAndOrientation,
pybullet_getQuaternionFromEuler,
pybullet_getEulerFromQuaternion
2016-06-26 18:18:30 -07:00
Jasmine Hsu
d339cf5b74 ability to call renderImage with three vectors: camera position, target position, and up vector 2016-06-24 15:30:43 -07:00
Jasmine Hsu
aa91042ac8 merge bullet master 2016-06-24 15:20:46 -07:00
Erwin Coumans
c17c39c2c9 move PD control from PhysicsServerCommandProcessor into btMultiBodyJointMotor
improvements/changes in pybullet API
2016-06-24 11:06:56 -07:00
Erwin Coumans (Google)
6d1948e79e tweaks in pybullet and shared memory C-API:
allow to reset the state of a single joint
allow to set the target/mode for a single joint motor at a time
rename pybullet API: initializeJointPositions -> resetJointState
2016-06-24 07:31:17 -07:00
Jasmine Hsu
d2a2797201 accidently added pybullet.so 2016-06-23 14:06:14 -07:00
Jasmine Hsu
976e228be0 remove print debugger 2016-06-23 14:05:36 -07:00
Jasmine Hsu
a21889e225 remove print debugger 2016-06-23 14:01:57 -07:00
Jasmine Hsu
e0448c7613 fix loading urdf at default position (0,0,0) and adding b3 cmd to change orientation if args provided 2016-06-23 14:00:44 -07:00
Erwin Coumans
2cd0eba257 re-introduce old method in pybullet for temporary back-wards compatibility
b3JointControlCommandInit requires 3 args, but it was only 2,
use b3JointControlCommandInit2 for now.
2016-06-23 08:40:36 -07:00
Erwin Coumans
8b96e2de3c a few pybullet tweaks to set desired joint motor targets (pos/vel/torque) 2016-06-22 23:21:47 -07:00
Erwin Coumans
f5ffb11bc5 fix bus error on Raspberry Pi, unaligned float access when loading STL files
fix pybullet Python 3 issue (PyString_FromString -> PyBytes_FromString and PyInt_FromLong -> PyLong_FromLong)
2016-06-23 05:10:00 +00:00
Erwin Coumans
79fa4ebd7c Merge remote-tracking branch 'bp/master' 2016-06-22 10:01:22 -07:00
Erwin Coumans
2b8bd58e1c support single-scalar scale values in URDF, even though "officially" it should be a vector3. This will load quadcopter.urdf in Drake:
https://github.com/RobotLocomotion/drake/blob/master/drake/examples/Quadrotor/quadrotor.urdf
2016-06-22 09:59:25 -07:00
erwincoumans
0b249361c2 fix a c99 issue in pybullet 2016-06-21 09:01:27 -07:00
erwincoumans
01cad7c2a5 fix return type in pybullet
.
2016-06-20 15:00:35 -07:00
erwincoumans
b58978184c fix C99 issue, use malloc, not variable sized array.
.
2016-06-20 14:58:56 -07:00
Erwin Coumans
251fab0d75 expand b3ResourcePath automagic resource localization capability. 2016-06-20 12:40:08 -07:00
Erwin Coumans
a67df7fd03 fix cmake and premake build systems, after adding texture support in SDF,
in a nutshell, add the following two files:

examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp
examples/ThirdPartyLibs/stb_image/stb_image.cpp
2016-06-19 17:35:25 -07:00
Erwin Coumans
e3b2b1a969 add texture support in SDF, URDF for both OpenGL and software renderer (TinyRenderer) 2016-06-18 18:02:20 -07:00
yunfeibai
d51320be2c Check diffuse field in sdf. 2016-06-17 15:47:11 -07:00
Erwin Coumans
26f6618f00 colors for sdf 2016-06-17 12:07:38 -07:00