5feea39803a24d449d1a9182bb699f9b28df47b0
Fix issues with btDbvt: use ATTRIBUTE_ALIGNED16 Removed several places where variable was declared within for statement: for (int i=0; should be int i; for (i=0
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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