erwin.coumans@gmail.com 9aad92315b Avoid crash in btCompoundCompoundCollisionAlgorithm if there is no tree for one of the btCompoundShapes
Update the revision, to avoid clearing the child cache each frame
2013-11-17 20:35:35 +00:00
2007-06-13 05:00:42 +00:00
2006-08-11 23:01:25 +00:00
2013-09-13 16:34:39 +00:00
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2007-02-26 05:18:52 +00:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.org
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