Commit Graph
1504 Commits
Author SHA1 Message Date
ejcoumans bc3f9535ad cleaned up, removed warning under MSVC2005 (Level 4)
Mostly related to alignment and unused variables
2007-04-13 01:37:21 +00:00
ejcoumans 2cf026aae3 allow incremental refitting of the quantized aabb tree 2007-04-10 21:40:43 +00:00
ejcoumans 853bafb7ae Get the open source Bullet library more in sync with Playstation SPU version 2007-04-10 01:02:58 +00:00
ejcoumans 9546633ade Added 'cache friendly' tree traversal format, and traversal. Array of subtrees with specified maximum size. This is useful to fit tree traversals on SPU. 2007-03-27 21:02:45 +00:00
ejcoumans 7adc0742e3 Added demo code that show recursive traversal on tree data that doesn't have explicit left/right child pointers.
Can also be used as starting point for tree versus tree.
2007-03-26 19:19:25 +00:00
ejcoumans 22fa7abe39 updated version to 2.49, updated ChangeLog.txt 2007-03-21 19:23:08 +00:00
ejcoumans c791a3192c In the copy constructor initializer list of LocalRayResult in
btCollisionWorld.h  line 139 (version 2.48) it reads:
m_localShapeInfo(m_localShapeInfo),
which should be:
m_localShapeInfo(localShapeInfo),

Thanks frinkiac8
2007-03-21 19:04:44 +00:00
ejcoumans cef39974e1 fixed some enum issue (comma at last entry) 2007-03-21 18:51:40 +00:00
ejcoumans 3a09be8ea7 fix: timestep is not fixed by default 2007-03-21 16:16:13 +00:00
ejcoumans 4c637bf19e added btSolverConstraint.h with proper case (for case sensitive systems) 2007-03-21 15:29:50 +00:00
ejcoumans 6590f4faa4 2007-03-21 15:28:57 +00:00
ejcoumans 1c876e0d11 2007-03-21 02:46:59 +00:00
ejcoumans 4685f6acc8 Added a refit to the quantized stackless tree, with updated ConcaveDemo. 2007-03-21 02:45:43 +00:00
ejcoumans b39ee3f723 bump up the version to 2.48 2007-03-21 00:37:02 +00:00
ejcoumans c1a54d9edc Attempts to improve performance. Not much gain yet, but good to experiment what has effect and what hasn't.
Added 'DO_BENCHMARK_PYRAMID' to CcdPhysicsDemo.
2007-03-20 20:12:23 +00:00
ejcoumans f8fe7e8f2d renamed solverbody, more work will be committed soon, please stay tuned. 2007-03-20 06:15:12 +00:00
ejcoumans 3835e5296b 2007-03-20 06:14:43 +00:00
ejcoumans f199cd1347 make visual studio 6 compile again 2007-03-20 05:06:01 +00:00
sjbaker c82f36fa34 Clean up some more compilation warnings. 2007-03-19 04:31:26 +00:00
sjbaker 6b102c65b3 Cleanup some trivial compilation warnings. 2007-03-19 04:27:59 +00:00
ejcoumans b8ce13adb1 bugfix, also convert rigidbody into solverbodies for constraints (without contact manifolds), and do additional check for validity 2007-03-17 08:29:05 +00:00
ejcoumans 5e5046404f update version 2007-03-17 08:01:45 +00:00
ejcoumans 2b87104184 more solver optimizations, can be disabled using solver->setSolverMode(SOLVER_RANDMIZE_ORDER) 2007-03-17 07:59:27 +00:00
ejcoumans 151cd4b9da prepare and added constraint solver optimizations, not activated yet. 2007-03-17 00:09:12 +00:00
ejcoumans ea97ed3e30 fix in template usage, error only reported on Sun Solaris ?!?
Thanks Noerghel for reporting!
2007-03-13 15:21:01 +00:00
ejcoumans 760d218925 2 improvements on request 2007-03-12 23:49:34 +00:00
ejcoumans 897d1491fa enable aabb compression in ColladaDemo btTriangleMesh. 2007-03-12 23:20:41 +00:00
ejcoumans 0a5b19864e allow to use compression on btTriangleMesh 2007-03-12 23:19:02 +00:00
ejcoumans b2351c84f3 optional define for 32bit handles in Broadphase, which allows number of objects to exceed 32767 2007-03-12 20:14:29 +00:00
ejcoumans c856a61dce updated version/changelog 2.45 2007-03-08 16:04:17 +00:00
ejcoumans 02e5f2dd8e void btDiscreteDynamicsWorld::solveConstraints(btContactSolverInfo& solverInfo)
sortedConstraints.heapSort(btAlignedObjectArray<btTypedConstraint*>::less());

should be

sortedConstraints.heapSort(btSortConstraintOnIslandPredicate);
Thanks  	Clemens Unterkofler for pointing this out!
2007-03-08 01:59:04 +00:00
ejcoumans 1655fbc2c0 fixed some windows related defines, and made btClock optional (behind #define) 2007-03-07 00:33:11 +00:00
ejcoumans 57883344df removed testing assert(0) 2007-03-07 00:22:40 +00:00
ejcoumans adfdea5ca6 replaced #include "new.h" to #include <new> 2007-03-06 23:40:06 +00:00
sjbaker 3c1ba0023b NULL is not yet defined because this header is sometimes included before stdio.h or stddef.h - rather than change a bazillion places where the header is included, I'll just use 0 instead. 2007-03-06 18:14:37 +00:00
sjbaker a4a3474fb5 The macro 'btFullAssert' is used like this:
btFullAssert ( yadda_yadda ) ;

...in the btScalar.h header, it's defined as:

    #define btFullAssert

...which means that the statement above becomes:

    ( yadda_yadda ) ;

...which means that code may actually be compiled and executed (unnecessarily) - and even when the code is something simple like:

    ( i > 0 && i < 3 ) ;

...the GCC tosses out a 'statement with no effect' warning - before
it optimises away the code.

The fix is:

   #define btFullAssert(x)

...so that the macro still takes a parameter which is now removed
from the sources so you get:

    ;

...which is guaranteed not to generate code.
2007-03-06 18:06:28 +00:00
ejcoumans 8fd8a85eee fixed memory leak, thanks AshMcConnell for reporting!
http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1009
2007-03-06 16:44:22 +00:00
ejcoumans 79d53cd346 updated version 2007-03-06 10:26:11 +00:00
ejcoumans d70e60cc9a updated changelog 2007-03-06 10:23:44 +00:00
ejcoumans 054d672592 - removed STL from the Bullet library: replace std::vector by btAlignedObjectArray. Also removed the std::set for overlapping pair set, and turned it into an overlapping pair array. The SAP only adds objects, never removed. Removal is postponed for during traversal of overlapping pairs (duplicates and non-overlapping pairs are removed during that traversal).
- added heap sort and binary search/linear search to btAlignedObjectArray
- fixed wrong cast, thanks Hamstray, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1015
2007-03-06 09:59:17 +00:00
ejcoumans f8b714cd42 disable scaling in collada converter, it doesn't give good results in most files. 2007-02-28 00:48:10 +00:00
ejcoumans 1db0721318 removed unit meter in jenga.dae 2007-02-26 05:18:52 +00:00
ejcoumans b73900bc60 Improved performance of convex collision shapes, cache local AABB instead of recomputation. This fixes issue with very slow performance in larger .bsp levels.
Moved some asserts into 'btFullAssert', which is disabled by default (see btScalar.h to enable them). This is to speed-up debugging.
2007-02-26 04:59:05 +00:00
ejcoumans 559c4e85d8 updated ChangeLog.txt 2007-02-25 06:14:28 +00:00
ejcoumans e610598d33 - Added compressed/quantized AABB tree, 16 bytes per node, while supporting 32-bit (triangle) indices. Should be faster and smaller then original version (quantized aabb check is done in integer space)
Original aabb nodes are 44 bytes (with full floating point precision and additional part index)
- added meter-unit scaling support in ColladaConverter.cpp
2007-02-25 06:11:23 +00:00
ejcoumans 7efef8e394 bumped up version, and ChangeLog.txt 2007-02-21 21:24:25 +00:00
ejcoumans ce100b31a4 updated library name from bullet to bulletcollision 2007-02-21 21:22:18 +00:00
ejcoumans beb0ace1fc Fix interface for comparison/integration files in alternative EPA solvers. 2007-02-21 21:00:16 +00:00
ejcoumans bda1507ea9 added compound shape for raytrace testing 2007-02-14 05:25:11 +00:00
ejcoumans 34c979bd02 double precision mode uses double precision epsilons/maximum (DBL_EPSILON instead of FLT_EPSILON) 2007-02-14 04:12:32 +00:00