Commit Graph

36 Commits

Author SHA1 Message Date
erwin.coumans
b69c6ac3f5 fix padding in btSolverConstraint, see Issue 650
fix some warnings
2012-09-08 19:21:14 +00:00
erwin.coumans
73b217fb07 Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh

Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.

As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
b90352d62b changes in debug drawing, thanks to Dennis Cappendijk
See Issue 559
2012-02-29 04:15:09 +00:00
erwin.coumans
cdddf9d25a add FractureDemo to AllBulletDemos
improvements in CCD handling
some cleanup of CcdPhysicsDemo and BasicDemo
2011-04-09 01:14:21 +00:00
erwin.coumans
81f04a4d48 fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
erwin.coumans
1c0ec85c32 Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
(autotools files are still left for now)
2010-02-20 15:47:20 +00:00
erwin.coumans
5c5ce9b4b3 fixes_dialogmenu_capsule.patch 2010-02-18 06:16:35 +00:00
erwin.coumans
6a8a8ad39f more improvements for msvc cmake build system and test for autogenerated cmake projectfiles for msvc 2008 in msvc/2008 (with relative paths) 2010-02-08 20:35:04 +00:00
erwin.coumans
558abff4db added extra file search path for cmake-generated msvc projectfiles (needs 4 levels back) 2010-02-08 08:51:08 +00:00
erwin.coumans
a6d9e977f7 A bit more work on the cmake build system, copy glut32.dll or glut64.dll into binary directory for out-of-source builds.
Include .rc resource file (to add icon) for WIN32 cmake.
2010-02-08 08:12:04 +00:00
erwin.coumans
f4c4e91904 more cmake fixes 2009-11-17 03:03:27 +00:00
erwin.coumans
60c107b7a7 Updated INSTALL description. This info should go also in Bullet User Manual and Online.
Thanks to ejtttje http://code.google.com/p/bullet/issues/detail?id=248

Use GJK for GImpact triangle test
See http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3687

More improvements in GJK degeneracy handling (using second EPA/GJK run)
Issue/discussion here http://code.google.com/p/bullet/issues/detail?id=250

CMake improvements
Thanks to ejtttje http://code.google.com/p/bullet/issues/detail?id=247

Added basic camera/wall detection for character demo
2009-07-14 02:10:03 +00:00
erwin.coumans
f552a1dbbf Remove first argument from btMultiSphereShape, calculate local inertia approximation from aabb.
If user wants more accurate inertia tensor for multi-sphere shape, use btCompoundShape instead 
(amd btCompoundShape::calculatePrincipalAxisTransform)

Thanks rcharlton for bringing this up.
Erwin
2009-06-11 13:51:48 +00:00
erwin.coumans
33029ad996 updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
fix debug drawing of btMultiSphereShape
added box2d demo
added experimental gpu 2d demo
2009-05-09 19:27:14 +00:00
erwin.coumans
3317f17270 updated Bullet_User_Manual.pdf
minor cosmetic changes in some demos
2009-03-03 23:04:41 +00:00
erwin.coumans
fe461296c6 Fix issue with un-initialized broadphase proxy during broadphase insert. It was an chicken-egg problem:
1) creating a broadphase proxy -> adding pairs during insertion. But during this pair insertion, the btGhostObject broadphase handle isn't set yet (it is done in step 2)
2) assign the broadphase proxy to btGhostObject
Thanks to ihar3d for the report http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2864
2008-11-17 18:40:21 +00:00
erwin.coumans
556241c92f updated build system for BulletDynamics/Character files 2008-11-08 21:46:21 +00:00
erwin.coumans
f9aa7f3b53 Add Character control to btDiscreteDynamicsWorld (moved btCharacterControllerInterface/btKinematicCharacterController functionality from demo)
Remove ibmsdk from CcdPhysicsDemo and CollisionDemo
2008-11-08 21:01:20 +00:00
erwin.coumans
2daf428386 updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos
See discussion here: http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:54:35 +00:00
erwin.coumans
d25d264e77 Improved CharacterDemo/KinematicCharacterController, dynamic objects will bounce off.
Don't create a todo list for doxygen by default (the chaotic todo's would confuse most developers)
Improve support for small objects, by having dynamic contact breaking thresholds. Still needs small internal timestep and some GJK improvements.
2008-11-05 03:28:10 +00:00
erwin.coumans
4cbb3f2e7b Added btGhostObject and btPairCachingGhostObject functionality.
It is a fast way to keep track of overlapping objects in an area, and doing rayTest and convexSweepTest for overlapping objects, instead of btCollisionWorld::rayTest/convexSweepTest.

Updated KinematicCharacterController to use btPairCachingGhostObject.
2008-10-18 01:33:23 +00:00
erwin.coumans
b66e5350d0 rename HasHit method to hasHit
rename AddSingleResult to addSingleResult
moved collision filtering for btCollisionWorld::rayTest and btCollisionWorld::convexSweepTest from argument to the callback needsCollision
2008-07-09 23:30:21 +00:00
erwin.coumans
b9bc96e22b use a btCollisionWorld instead of btDynamicsWorld, thanks reltham for the feedback
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2317&p=9197#p9197
2008-07-09 18:41:41 +00:00
erwin.coumans
2c224b41c5 bump up the version to 2.70, and add (non-working) button for OSX template 2008-07-09 05:13:18 +00:00
erwin.coumans
dcd57f333b + improved KinematicCharacterController
+ improved btSubsimplexConvexCast, btContinuousConvexCollision and btGjkConvexCast to support configuration that start in touching/penetration, required for 'sliding'.
+ added files to CMakeLists.txt for CharacterController
+ bump up version to 2.70 (preparation for beta)
2008-07-09 00:08:49 +00:00
erwin.coumans
76bac83937 Added new files to CMakeLists.txt for CharacterDemo
Use relative path, #include "../BspDemo/BspLoader.h"
2008-07-03 23:47:38 +00:00
john.mccutchan
a7f9bb8c8a More KinematicCharacterController work. 2008-07-03 22:27:49 +00:00
erwin.coumans
65116fd3d3 Minor cleanup of CMakeLists.txt files, it works better with Code::Blocks+MinGW (glut32,opengl32,glu32) 2008-07-03 21:21:44 +00:00
john.mccutchan
de1f2631f4 Abstracted character controller interface
Renamed old character controller to DynamicCharacterController
First start at KinematicCharacterController. Still has bugs.
2008-07-02 23:19:02 +00:00
erwin.coumans
f8e5481612 Added method to collect all persistent contact manifolds, given a btBroadphasePair (collision algorithm)
virtual	void	getAllContactManifolds(btManifoldArray&	manifoldArray)
See Demos/CharacterDemo/CharacterDemo.cpp for example usage of getAllContactManifolds
Added btDbvtBroadphase to btBulletCollisionCommon.h headerfile
Enable soft body vs concave (albeit slow)
Improved contact point debug rendering (moved from constraint solver into debugDrawWorld)
2008-05-24 04:23:00 +00:00
erwin.coumans
bd97c5e569 Fixed warnings in Bullet/src core library
Thanks Martijn Reuvers from Two Tribes B.V. (www.twotribes.com) for the patch

To make this work more visible, suppress warnings in external libraries in Extras (COLLADA_DOM, libxml and glui contain many warnings)
Added PreprocessorDefinitions: _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE to vcproj files
2008-05-10 18:00:21 +00:00
erwin.coumans
fd5057ec5a fixed build/project files 2008-04-10 21:28:37 +00:00
erwin.coumans
cc264199af added Jamfile 2008-03-20 10:05:17 +00:00
ejcoumans
a0bc52f3f7 fix issue with msvc6 (class scope) 2008-02-29 22:19:44 +00:00
ejcoumans
b7e3df5bcf updated Jamfile, character demo, concave demo
reset for character demo (on space), and local refit of tree
2008-02-29 21:50:46 +00:00
johnmccutchan
6a59432ee8 Initial version of character controller and demo 2008-02-27 19:49:25 +00:00